Quote Originally Posted by Eriane_Elis View Post
I really like the ideas being thrown here and am pretty open to these ideas as wild as they may be. The airship idea is fun and brilliant, I'd love to have an airship I think that if they would permit people to relocate without essentially re-purchasing an entire plot, it would make a huge difference especially if it's only permissible to wards that have a lot of open plots. The problem with the ward system is that almost nobody cares to visit different wards to see what houses people have, it's typically only just friends or FC mates. Additionally, wards become empty very fast or full very fast. I remember being one of the only 3 in my ward for months until they stopped demolition.

Another problem with wards is that you can't have your entire FC move to said ward, I mean you can but it would be difficult to accomplish. I assume there will be two more housing locations in stormbringers; Ishgard and Ivalice or somewhere around there. With the the demolition timer re-enabled, it will be very empty until we get hundreds of thousands more WoW refugees, but even then I don't think their servers can support that many people in a single world so it might be empty regardless.

Also I think some people here are misunderstanding what I'm suggesting. You won't lose your house, and you won't get relocated anywhere with my idea. You would simply merge everyone on plot 21 or whatever and there would be a list of say 40 people sharing that plot. When you approach the sign in front of the house, you can change the instance and the house will fade into another house.

But, as Shougun said, they might not be able to do that due to software limitations in their engine. Something absolutely must be done and more wards will not help. The demo timer should be gotten rid of and an earlier post had a good suggestion about how to deal with this. BUT, they are relying on the demo timer for monthly dues because people don't want to lose their house or well, mansion if that's what they have. You don't just lose the house and lot, you lose all the items in it. My cottage has over 100-200mil worth of items and a lot of it can't be obtained anymore. At some point when I will want to take a break for a few months I will have to figure out how to store almost 400 housing items. :P
One of the few core (there were about three or four) ideas of the airship, besides obviously getting around memory issues which we both agree are unfortunate but may be a serious hamper on any "housing" content, was that "I wish we could have more backgrounds". In that I mean imagine you like a zone and just want to log out there or whatever, just park your airship in the area and get on deck... "oh look I have an Ishgard view", "oh I'm floating above Azim Stepe", etc, etc. Some areas would require more thoughtful placement of where the ships hang out but nothing I think that is beyond SE.

The other main part was actually as you point out with FC issues. If a FC gets stuck in an area they don't love with a house size they don't love or worse.. no house, now they can put all their effort into the airship instead. Put it where they want, have the theme of what they want.

I don't think you were suggesting me in the misunderstanding but I definitely got you, the idea was to stack players on a plot meaning fuller wards in appearance because technically the system would make sure every neighborhood was full. The issue being if you wanted it to be consistent but of course they might be able to add the voting systems like suggested. So the best houses are the ones shown to you outside of your own of course.

You bring up another good point I didn't think of though, which I might add when I edit the airship thread sometime in the future.. If they cannot figure out how to make sure every single player gets a house then they must keep the auto demolish system on.. and this means you can't take a break without massive loss. Now SE might think of that as ingenious but that, imo, sounds a bit corrupted if purposefully a system was like "you can leave, but you will lose hundreds of hours of work HAAHAHAHAAHAHAHAHA" lol. An airship system might be the peace of mind and gil sink people want if they're not sure they'll play consistently then. Also if people who just wanted a home go for that then we might find less people using the housing systems just because they don't need it, which means a higher chance auto-demolish doesn't need to be turned on (if lots are empty by default, at least on some servers).

Quote Originally Posted by Dustytome View Post
I don't really care for the merged plot idea, because then you just have an absolute mass of people hanging outside the few premium plots in the ward. I get wanting to keep the wards, it just doesn't work well on so many levels. As for storage, getting an apartment just for permanent storage space will help (unless you couldn't help but decorate that too! ;D ) and a private room in your fc as long as it's not a private fc and you can absolutely trust them not to kick you or be inactive enough to lose the house.
Or lock you into the FC by not letting you demolish your property lol. I really wish the FC rooms get a re-look.. The idea that one of your homes is bound to a FC membership is perturbing to me, and that it can be used as a way to prevent leaving is even worse XD. Maybe if they can get over their memory issue for apartments (such that there is one for every player), they could use FC upgrade as free teleport between FC and your apartment and a one time upgrade to your apartment scale (balcony, etc, etc - one time as in if you leave the FC it isn't taken away, but of course the teleporting aspect would be).