Quote Originally Posted by Coglin View Post
In all honesty, I was guessing that SE added the whole can't cast while movin thing, to balance the DoM out to the situations of the animation lock that the DoW have.
That plausibility was accounted for.

Iit has been asked further into this thread several times by myself and others:

Why give the DoM and DoW locks at all?

Im starting to think its a RP "immersion destroyer" thing lmao!