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  1. #1
    Player
    LordMetal7's Avatar
    Join Date
    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83

    We need a 3rd range class, i present to you the launcher aka HEAVY GUNNER

    https://www.youtube.com/watch?v=VkGSg9O-stc

    https://www.youtube.com/watch?v=lavR6qZGD7M

    https://www.youtube.com/watch?v=K8SCML7Mya4

    The idea is to have a gun similar to this videos but to be original for FF14, i know but one can still dream look at it YOSHI we need it XD.

    REMEMBER to watch the links, the idea is a transforming cannon, Gatling guns, rocket launchers, plasma rifle and Lasers!
    (1)
    Last edited by LordMetal7; 02-15-2019 at 06:24 AM.

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    ANOTHER gun class? I doubt it.

    They like to base new jobs around distinctive weapons, and the one thing FFXIV is really lacking is some kind of throwing weapon.
    I expect the next ranged physical class to use chakrams/boomerangs, or maybe a Blaster Edge.
    (7)

  3. #3
    Player
    briarth0rn's Avatar
    Join Date
    Dec 2013
    Location
    Kugane
    Posts
    121
    Character
    Tetra Frost
    World
    Balmung
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Seraphor View Post
    ANOTHER gun class? I doubt it.
    We have like five sword jobs. I think we could do just fine with a second gun job, or even third if you count Gunbreaker. Personally, I'd love to see something like Corsair from 11, perhaps with a pair of handguns. It'd fit in perfectly with Limsa and the musketeer's guild that already exists there.

    I think something big and bulky like the OP posted wouldn't really work based mostly on how animated that weapon is. Most animation in this game comes from the character models, we don't really have fancy transforming weapons outside of a couple unique unsheathing animations, or 1 or 2 machinist weapons that have a unique reload animation.
    (3)
    Last edited by briarth0rn; 02-13-2019 at 05:06 AM.

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    THIS JOB CRYSTAL HAS BEEN IN THE ARMSTRONG FAMILY FOR GENERATIONS!
    (6)

  5. #5
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    So... Basically Blue Mage in gun form? xD

    Anyway, I don't know if there's much in game referencing such elaborate and large personal weapons. Especially given that Machinist's guns are somewhat revolutionary...

    Though, I do agree that a 3rd Physical Ranged class would be cool.

    I'd personally think more along the lines of:

    * Sniper (Using Greatbows to be kind of like the physical BLM)
    * Gunner (Could use pistols, or a shotgun of some description... Fanservice Vincent and you're golden. Who doesn't like Vincent? He got his own spin off game!)
    * Gambler (Could use cards as a weapon, with job gauge focused on rolling dice. Could also be the above mentioned Corsair wielding their iconic Hexagun)
    * Sky Pirate (Could use the double barrelled pistols that Merlwyb and other Lominsan's are known to carry)

    Though, with less... Extravagant weaponry, you could potentially get like Cannoneer with a heavy artillery weapon, potentially with some XIII Saboteur gameplay mixed in (Debuffs and debilitations)
    (2)

  6. #6
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kalise View Post
    So... Basically Blue Mage in gun form? xD

    Anyway, I don't know if there's much in game referencing such elaborate and large personal weapons. Especially given that Machinist's guns are somewhat revolutionary...

    Though, I do agree that a 3rd Physical Ranged class would be cool.

    I'd personally think more along the lines of:

    * Sniper (Using Greatbows to be kind of like the physical BLM)
    * Gunner (Could use pistols, or a shotgun of some description... Fanservice Vincent and you're golden. Who doesn't like Vincent? He got his own spin off game!)
    * Gambler (Could use cards as a weapon, with job gauge focused on rolling dice. Could also be the above mentioned Corsair wielding their iconic Hexagun)
    * Sky Pirate (Could use the double barrelled pistols that Merlwyb and other Lominsan's are known to carry)

    Though, with less... Extravagant weaponry, you could potentially get like Cannoneer with a heavy artillery weapon, potentially with some XIII Saboteur gameplay mixed in (Debuffs and debilitations)
    Corsair would be nice. But I'd like dual pistols like Merlwyb.
    (1)

  7. #7
    Player
    Ceallach's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    313
    Character
    Ceallach Ruarc
    World
    Excalibur
    Main Class
    Dancer Lv 90
    7/10 Not enough sandwich.
    (0)

  8. #8
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    tl;dr but imho we should have gotten Gunbreaker as the ranged physical DPS (functioning similar to RDM with dash in and dash out) and the rocket hammer wielder as the tank class, like the boss of Doma Castle.
    (1)

  9. #9
    Player
    LordMetal7's Avatar
    Join Date
    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    Dude please just support my idea a heavy gunner in here would be the most awesome thing ever
    (0)

  10. #10
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by LordMetal7 View Post
    Dude please just support my idea a heavy gunner in here would be the most awesome thing ever
    I did, and I imagine the rest of the people in the thread have too, but the concept of this class is inherently flawed. The biggest problem with this classes' concept is it overlaps with pre-existing classes in two major ways. A heavy gunner is inherently similar to Black Mage in some ways, and Machinist in others. Black Mage mechanically speaking is the 'turret mage', boasting hard hitting heavy nuke spells with slow cast times that force them to stay still in order to use them, something a heavy gunner would likely have. Machinist, on the other hand, is the go-to all around Gunner of this game. They're going to get all the military tech. And that theming is far more important, as it kills the potential of this class coming out anytime soon. There are other potential classes that already exist in the FF series as a whole with unique concepts and theming behind them, and they have little to no overlap with any current classes. If SE wants to add another ranged DPS, those are simply more likely. And to be frank, they ought to be.

    That said, your hopes aren't completely dashed. I'd recommend to instead ask SE to implement more heavy attacks into the MCH rotation that fit this mould. Perhaps as a way to make Gauss Barrel or the turrets more interesting. It can't be the whole kit, but it can certainly be a part of it. Again, look at Satellite Beam, their Limit Break 3. SE gave them Flamethrower this expansion, so I can absolutely see them getting more abilities to expand their arsenal, including heavy weaponry. Machinist literally can be tweaked to do this, and 5.0 is an ideal time to do so, given how people see the current MCH, it's honestly warranted to change it up too.
    (1)
    Last edited by Grimoire-M; 03-03-2019 at 02:51 PM.

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