Quote Originally Posted by Physic View Post
i disagree completely, the only thing stopping blues abilities from dominating content is the fact they are level blocked or not allowed in content.

Blue would destroy, Eureka, High level HoH, Potd, dungeons, most trials and standard raids. They might not dominate savage raids, due to them being tuned to require peak stats, and negate most game mechanics outside of single target fights.

fact is blues dont need tanks, healers, probably have the most control in the game. They also have a number of powerful situational combos. These traits have use everywhere. Go play blue without a carry, and you begin to see how strong thier kits are. And this is only the level 50 blue.
We've discussed this with you on other threads but BLU would not dominate these fields as much as you say. Yea they would be powerful in dungeons, but not horrendously broken. It probably would be good in eureka, but eureka is also an semi afk zerg rush, where things die very fast, so thats not too helpful. Trials and raids theyre a decent support dps because of peculiar light, that is all, we've explained to you before that white wind and diamond back does not a broken class make.

Their kit is not that strong, they are piss poor tanks, and have one healing spell, see my post history talking to physic for further details on this.