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  1. #30
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Anesteria View Post
    It wouldn't have mattered as much because people wouldn't be complaining about the lack of the "limited job" system we have now, if it never existed, they would just be speaking about a different implementation that didn't foresee the "limited job" to exist as is. And if it's balance, it still doesn't matter because there will always be problems with balance in every game forever and ever.

    In the end though, if it really didn't matter and people would complain anyway, there would have been no need to reduce an iconic job into a "limited job" only experience that goes nowhere.

    Trying to reinvent the wheel has already bitten other games in the back, again look at WoW and the backlash it received for attempting to start over again just for the sake of a "unique" and "new" experience. BLU was supposed to be a "different experience" for the sake of it when that's not what people asked for. No wonder people are upset.
    IMO, limited jobs shouldn't adhere to whatever "balance" that is currently put forth into BLU. I was lead to believe it was limited because of how unbalanced it was supposed to be; you know, strong unbalanced. Not quirky and just not adhering to the trinity unbalanced.

    Eh, yet players here on the forums are constantly asking for the XIV team to shake it up, from there patch cycles to requests that have lead to Eureka. Again, I'd still point out that when players first started asking for BLU, it was mentioned that they didn't think it would fit with how XIV functions. Players persisted. I don't wholly place the blame on the XIV team trying to 1) adhere to a job's identity (because due to AST chances and the majority of players not accepting AST was fine after the first balance chances, they effectively stripped WHM of an identity) and 2) tried to implement a job they didn't feel would fit into how they want to design their game but still fulfill some degree of player demands.

    Just so I'm not being misunderstood, I don't agree with what was done with BLU. I just understand or sympathize with the XIV team's decisions.
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    Last edited by JunseiKei; 03-23-2019 at 12:41 AM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.