Quote Originally Posted by Seraphor View Post
I'd much, MUCH rather than instead of locking BLU spells behind instances like dungeons and trials, they were tied to FATEs, amplifying that open world context and doubling down on that identity.
While I was sorta disappointed they didn't take more opportunities to have open world spells, this would still run afoul of the issue that BLU can do just about any ARR open world content while still in the 30s.

For all the cries of BLU being too weak, at least when it comes to open world, it really is kinda OP. Not sure how well any other job would handle killing stuff in North Thanalan at level 35.