Ah, well I started playing in January of 2017 and I don't remember when I did my first seasonal event, probably that year's valentione's day as I remembered I forgot to get the angel minion.If you completed a quest prior to the change to selling items on the mogstation you can get items there. Like the Christmas items for the first year. I didnt complete it because I did a dumb. So I cant buy the stuff. But this year, on some servers, our very awesome fellow players that had were buying items and putting them up on the auction house for a loss so people could get them. All my alts thank you.
I can buy the swimsuits I already have there on my main, but my alts who were created after can not.
That is after they changed to selling past event items in the Mogshop instead of that vendorso the only way to get it is real money.
I don't think scarcity value can really be applied here. Two reasons:For those unfamiliar with the concept of scarcity value, I've provided a basic definition of it below. Courtesy of Wikipedia.
"Scarcity value is the economic factor that increases an item's relative price based upon artificially low supply. Whereas the prices of newly manufactured products depends mostly on the cost of production (the cost of inputs used to produce them, which in turn reflects the scarcity of the inputs), the prices of many goods—such as antiques, rare stamps, and those raw materials in high demand—reflects the scarcity of the products themselves."
1. The original selling price of the physical item is not determined by supply and demand. Rather it's set to a fixed value by Square Enix. If the price was based on scarcity value, the statues would be much more expensive, and would get more expensive as supplies dwindle.
2. Once the in-game bonus item has been applied to an account it can no longer be sold. In a free market situation some of these items might have high scarcity value but it's moot because the item is forever locked to its original owner.
I can agree though that if something is promised to be forever exclusive, that promise should not be broken. The White Heron earrings have evidently been marketed as such, but have any other items? I can't see any promises of exclusivity of the emotes accompanying the statues. Nor do I see any such promises for the retail campaign items. So it seems to me that Square Enix would not be going back on any promises by making these items available on the mog station.
I was against them using the earrings in the event because they had been rewards for people that beat a hard boss in an older version of the game. Strangely they had no problem doing that to this so why should merchandise emotes stay exclusive forever? Unlike the earrings that were part of a whole older version these are all things that are part of the new version.
Maybe they could at least release all the items in the mog station that are not buyable anymore since their coded expired. This way people that wanted certain recent items would still have to buy the merchandise.
In the end it would be interesting to know who was okay with the release of the earrings in the event but is now suddenly against such a thing with merchandise items. (Especially since people would still have to pay money for those items and dont have the merchandise on top of that..while the earrings were given out for free in an easy event.)
Last edited by Alleo; 03-20-2019 at 04:13 PM.
I would also like to see old items added to Mogstation after they've expired (or make them available again with a permanent code through the SE store). They've already done it with some items like the early plushies. Might as well be consistent and make the others available. I purchased a few items which I forgot to enter the code for at the time and now they're expired.I'm even willing to rebuy the item but would like to be able to get a new working code.
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