Quote Originally Posted by MorbolvampireQueen6 View Post
no all they would have 2 is scale and sync potency for your abilitys your still be doing more with full rotation either that or unsync runs need to reward exp and items the same
Actually, unsync does reward items from chests the same. That's the compromise, and I don't want SE budging on that. Ex primals had their drops all moved to chests so you could get them all unsynced. And unsync wouldn't be fair to give xp for as it doesn't make the enemies stronger to compensate (and they won't do that as the whole point behind unsync is to allow you to cheese stuff, as well as try unique challenges with lesser party member count). And if they synced abilities down to do more damage than doing someone without those abilities, people will get kicked from duties etc. In essence, Square Enix aren't going to change this and I don't want them to. I like the idea of losing my abilities when I sync down, that's what I prefer. And I still have that option. If you want your abilities still, unsync is there as an option for you, though you won't get XP. And if you try and say "Well, what about practicing your rotation in these duties", I point to you to training dummies, Stone Sea Sky, and dungeons of the level you're wanting to practice the rotation in. But if they put in your way, then we'd all be forced to go that way (since they won't split DF queues based on sync type, they'd just go to one type). People who want all their abilities already have that option. But your way, because of how SE would handle DF, would remove the option for those who like losing their abilities.

Quote Originally Posted by Penthea View Post
It seems you don't recall how quickly things can die in low lvl instances. A lot of things die before you could do a full high lvl rotation.

Also some abilities would trivialise content. They're designed with a specific availability of abilities in mind. Some stuff would be simply op in low lvl content. That wouldn't make it more interesting. It's boring when things are too easy.
Both of these points are accurate too.

Quote Originally Posted by Nekohauscat View Post
(from the perspective of a new player) it would be really awesome to go into a Dungeon and see all those skills Like Passage, IR, blahblah
You can always unsync it in order to showcase the abilities, or even do it in the overworld, so there's ways and means there too!