Oh I get it. Yeah that actually makes sense to eliminate the back and forth redundancy. The most efficient solution then would be to change it so you only accept each levequest once ever, and henceforth the target npc who receives the delivery will always have the option open to accept that same leve item again, making it clear that 1 leve allowance is deducted from the player with each item/s given. It would also mean all npcs who receive items from leves will need to be marked with an icon on the map so you can't forget the locations of them once you no longer need to pick up levequests to access them.