I think level sync would be the easiest solution and maybe have it where hints have a base line and maybe as more players engage them they scale like the nm in eureka.

I think level sync would be the easiest solution and maybe have it where hints have a base line and maybe as more players engage them they scale like the nm in eureka.

There needs to be an in-game tracker that shows when a hunt defeated or even special fates is cleared or failed, and when they could spawn or be spawnable!
The bad thing about the scaling is that other players in the same zone that doesn't join still make it even harder!
We need a setting to auto use Aetheryte Tickets ~ An amount set by the players like set to 500 Gil if a teleport cost over that amount it will auto-use a ticket!
I'd go on hunts considerably less, but wouldn't be too mad. I think. Sometimes I'm out of ventures, and with 8 retainers, 2-3 ARR A ranks give me plenty. Or aetheryte tickets. I like to take my seals and go. This would hurt my ability to do that, but on the other hand- boy do I hate spending forever and a day loading in when there's an S rank just announced aaand boop. It's dead.

I would like to say that when I joined this game it was fun. Now with the hunts and alliance raids broken and toxic, now what? When will we get a change? This original post has some interesting ideas. Not all of them work in the games system but there cool. The level sync is a more practical option or a map sync. How about the hunt train thing? How are people meant to hunt with that? A person who has lag or a slow computer /ps4 will mis most of em. Also if they don't know when there called they miss all of em. This is a broke system. WE NEED HUNTS FIXED OR REMOVED FROM ALL OF THE GAME. Shadowbringers looks cool but will just kill A ranks in old zones that much faster. Watch I person in 5.5 kill a HW a rank solo as an rdm ez as pie without a companion.



Hunts are terrible now since on my server they started the hunt train. There so many at them can't even see to target them anymore. Keep seeing ones being disconnected during them from it. Till they fix it I sure won't be doing anymore.
See if you can encourage people to put away chocos and minions. That may help some. Also, since you have a ranged, hang out away from the main clump of people it really prevents losing target. I also have my group names turned off and just show initials.

My thinking was that as more engaged it would start scaling so it wouldn't matter how many players are in the zone if they don't engage it.

on JP servers, the current system isn’t a problem. when a mob shows up, we shout <t><pos> and wait out for all players to appear.

I hear that on a Japanese servers they have a different culture. There standards are different.

Want to point that this is going to get worse. I got a hunt ls for a "train" starting on another server. They wanted us to hop over
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