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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    AoE tanking almost always happens in short bursts, unless your dps are asleep. Once you get PLD and DRK to 70, you'll hopefully have a better appreciation of this.

    DRK AoE tanking is probably the most interesting of the three (which isn't saying much), but that's just a reflection of the fact that it's one of the few situations in which DRK's resources actually get to syngerize and interact in interesting ways.

    Also, if you don't want the discussion to involve WAR, then don't bring WAR buff requests into an unrelated topic, yeah? I've seen too many overpowered requests from the WAR community become reality this expansion, simply because the devs think that if they cater hard enough to you, people might actually want to tank in this game. The reverse is actually true. Let's not repeat the past, this coming expansion.
    (11)

  2. #2
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lyth View Post
    Also, if you don't want the discussion to involve WAR, then don't bring WAR buff requests into an unrelated topic, yeah? I've seen too many overpowered requests from the WAR community become reality this expansion, simply because the devs think that if they cater hard enough to you, people might actually want to tank in this game. The reverse is actually true. Let's not repeat the past, this coming expansion.
    Whether or not the discussion involves WAR has no bearing on you coming in with your crying about WAR at every single chance you get.

    Note that my suggestion had no relevance about damage output, merely asking for fluidity of an AoE rotation for WAR that actually works with the tools it has available.

    Yet, because you so biased against WAR you instantly took it as an opportunity to rant about how "Overpowered" WAR is and take it as if I said "I wish they made WAR just instantly delete all other tanks when it used Overpower lelelelelelel"
    (2)

  3. #3
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kalise View Post
    Whether or not the discussion involves WAR has no bearing on you coming in with your crying about WAR at every single chance you get.

    Note that my suggestion had no relevance about damage output, merely asking for fluidity of an AoE rotation for WAR that actually works with the tools it has available.

    Yet, because you so biased against WAR you instantly took it as an opportunity to rant about how "Overpowered" WAR is and take it as if I said "I wish they made WAR just instantly delete all other tanks when it used Overpower lelelelelelel"
    Asking to generate more gauge with an aoe skill, with you already do by shorten the recast of infuriate with decimate and steel, means increase the number of decimate/steel cyclone per second that have pretty high potency already, so it will increase WAR dps on mass pulling equal of the amount of decimates you will gain on the same window of time and the extra dps gain by using constantly aoe skills instead of combos to generate more gauge.
    (3)

  4. #4
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by shao32 View Post
    Asking to generate more gauge with an aoe skill, with you already do by shorten the recast of infuriate with decimate and steel, means increase the number of decimate/steel cyclone per second that have pretty high potency already, so it will increase WAR dps on mass pulling equal of the amount of decimates you will gain on the same window of time and the extra dps gain by using constantly aoe skills instead of combos to generate more gauge.
    Unless there was some sort of new expansion that would reshuffle skills and DPS outputs based on new skills and the like that could increase this functionality without it impacting overall DPS output.

    Hmmm... If only there was such a thing coming out soon...

    No, better just cry some more about WAR's.
    (1)

  5. #5
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kalise View Post
    Unless there was some sort of new expansion that would reshuffle skills and DPS outputs based on new skills and the like that could increase this functionality without it impacting overall DPS output.

    Hmmm... If only there was such a thing coming out soon...

    No, better just cry some more about WAR's.
    Dev's show they concerns about tank dps, so you should take this seriously, what are you asking is have more sustained resource generation, thats ok but you have to be aware for a job so heavily build on burst windows will have to get potency reduction for some if not all his aoe skills to compensate that in 5.0, i don't consider WAR/tanks in general need more aoe damage at all since everything dies to quick already, only PLD as much need some extra dps to be more equal to the rest.
    (0)
    Last edited by shao32; 03-13-2019 at 11:53 PM.

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lyth View Post
    AoE tanking almost always happens in short bursts, unless your dps are asleep.
    Yet you don't want to siphon any of Warrior's AoE power from their burst into their sustain?

    If you haven't noticed from Kalise's posts you've already responded to by now, there's rarely anything suggested explicitly at no cost to capacity to balance out the adjustment unless a job or some capacity therein is specifically undertuned. We're going into a new expansion; if someone makes a suggestion for gameplay that would increase, say, sustain, the base assumption would be that something else is being rebalanced to compensate (e.g. Warrior's herp-derp spam the Decimate AoE burst).

    You've been given a suggestion that would almost certainly favor the same trajectory you apparently prefer (curtailing WAR's insane burst AoE), yet you instead use the opportunity solely to lecture the poster on the evils of Warrior as it stands now (at the brink of an expansion) and to snidely discredit them... Hmm.
    (2)