I kind of want Gambler as a limited job, with most if not all the Gambler mechanics from various games... But primarily Dice for damage, Slots for various effects, including the party wipe.
I kind of want Gambler as a limited job, with most if not all the Gambler mechanics from various games... But primarily Dice for damage, Slots for various effects, including the party wipe.
Gambler
Weapon Dice and Darts
Action Roll
Depending on the outcome gives you access to different abilities
Job gauge activates Jackpot for massive damage
Let it Ride rerolls dice and gives you a chance to double damage
Slight of hand allows you to use any abilities that normally need a dice roll for a certain time....
Just things I could think of would be nifty for a GMB class/job

I have no anticipation for other possible limited jobs, given the way that SE handled BLU. As one GFAQs poster put it, "BLU is a sightseeing log that wastes other people's time." Given that this was the case for a supposedly "solo" job, I'd imagine that if they promoted Gambler as a limited job designed specifically for groups then it would end up granting an XP penalty past a certain point if you were completing objectives with a group.
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