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  1. #1
    Player
    Avatar von SamSmoot
    Registriert seit
    Jan 2019
    Beiträge
    1.436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100

    Distance control for jump puzzles.

    I've just learned about these, and enjoyed the ones in WoW. but here. jump distance seems to be essentially random. (PC) Press W, then Space, and the distance moved seems to be different each time. How do players complete these things when you don't know how far a jump is going to carry you? Or, is there some way to control it?
    (Googled it, found nothing.)
    (1)

  2. #2
    Player
    Avatar von Alucard135
    Registriert seit
    Mar 2017
    Beiträge
    1.222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Rotmagier Lv 80
    It depends on your character acceleration. If you gave your character enough time to reach full speed before you jump, you will do a long distance jump. But if you jumped as soon as you started moving, your character wouldn't have built enough speed to jump far so you end up with a small gap jump.

    It just takes a little bit of practice and you'll get the hang of it real easy.
    (4)

  3. #3
    Player
    Avatar von Tanama
    Registriert seit
    Aug 2012
    Ort
    Phorampa Wildwood, Valeria
    Beiträge
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Waldläufer Lv 80
    From my understanding there are four different jumping distances. Walking speed jump, A walking speed jump while Spring is active, a normal running speed jump and a running speed jump with Sprint active. I haven't tried on a keyboard but I find it easy having ease of access to walking and running with the analog stick.

    .:Edit:. I didn't think about character acceleration. That's a great point @Alucard135.
    (1)
    Geändert von Tanama (09.03.19 um 01:14 Uhr)

  4. #4
    Player
    Avatar von Gemina
    Registriert seit
    Mar 2016
    Ort
    Dravania
    Beiträge
    5.778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Gelehrter Lv 100
    Zitat Zitat von SamSmoot Beitrag anzeigen
    I've just learned about these, and enjoyed the ones in WoW. but here. jump distance seems to be essentially random. (PC) Press W, then Space, and the distance moved seems to be different each time. How do players complete these things when you don't know how far a jump is going to carry you? Or, is there some way to control it?
    (Googled it, found nothing.)
    I can't speak for PC users. On controller the distance of your jump is determined by a couple of things, but it basically boils down to tapping or holding down a directional key on the D-pad for min/max distance. Whether you are on controller or PC many of the 'small gap' jumps (the ones a lot of players overshoot) can be taken care of by jumping max distance at an angle. Also pay attention to see if the platform protrudes from a wall. If it does, once again you can jump max distance towards the wall to prevent undershooting it. A lot of times, this also requires you jumping at an angle towards the wall from the furthest point of the platform you are jumping from.
    (0)
    Geändert von Gemina (09.03.19 um 01:24 Uhr)

  5. #5
    Player
    Avatar von SamSmoot
    Registriert seit
    Jan 2019
    Beiträge
    1.436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Thanks all. I did some practicing in Kugane, using the dock planks as a gauge. I seemed to be getting quite a few distances, so I took 23 screen shots, sliced out the part of each with my character after the jump, deleted the duplicates, and assembled them all in order, with the starting position to the left:


    EIGHT different jump lengths. The rightmost one is with a full running start, hitting Space as I crossed the starting line.
    (4)
    Geändert von SamSmoot (09.03.19 um 03:31 Uhr)

  6. #6
    Player
    Avatar von Vaer
    Registriert seit
    Oct 2011
    Beiträge
    1.803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Gelehrter Lv 90
    Yeah it's kind of awkward, what I started to do was if possible I would jump sideways if it's a relatively short jump to increase the distance to be covered instead of jumping straight ahead.

    Other games like GW2 sort of allow you to control the momentum of your character somewhat while you are in the air so you can be more precise.
    (2)
    Geändert von Vaer (09.03.19 um 03:10 Uhr)

  7. #7
    Player
    Avatar von Astrus
    Registriert seit
    Oct 2013
    Beiträge
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Krieger Lv 91
    This may totally be psychological but I've found a few of the more finicky jumps for vistas to be more predictable when you set the framerate limit to the lowest possible setting in the options.
    (0)

  8. #8
    Player
    Avatar von TaleraRistain
    Registriert seit
    Jun 2015
    Beiträge
    5.430
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Revolverklinge Lv 100
    Yeah jump puzzles in this game and keyboard and mouse don't really mix well.
    (0)

  9. #9
    Player
    Avatar von Valkyrie_Lenneth
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    8.038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Ninja also will have slightly different jumps, as its innate movement speed is higher.
    (1)

  10. #10
    Player
    Avatar von Krokov
    Registriert seit
    Aug 2013
    Beiträge
    1.324
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Zitat Zitat von TaleraRistain Beitrag anzeigen
    Yeah jump puzzles in this game and keyboard and mouse don't really mix well.
    For me at least even on a PlayStation 4 it's not easy some jumps are symbol to figure out if you will man doing kugane Tower it's hard for me at least to get the right speed to be able to do the jump to Little Speed and you miss it too much and you overshoot. As well as aiming.
    (0)

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