I understand that from the Fan Fest in Paris Shadowbringers reveal, that gunbreaker would be tentatively released at level 60 (source: twitch stream:
https://www.twitch.tv/videos/373857551 time: 00:28:04).
I was wondering if the developers and production team behind SE and FFXIV would strongly consider lowering this to perhaps level 30. As a player from ARR 2.0, I think a big part of the game was slowly unlocking the classes' potential as it went along. Having a class start immediately at 60 seems like a giant skill bloat.
Yes, one may argue for the items available on mogstation that pushes a class to 60. However, that is up to an individual whether he or she chooses to do so. (even then we have complaints on various online platforms about the performance of players using these "jump potions"). By introducing it AT level 60 for a class for everyone, it seems to greatly augment this problem.
Introducing classes at 30 makes sense because at 30, the "job" is unlocked. However, with samurai and red mage coming out at 50 seems odd. Now with the new classes announced to be released at 60, I felt the need to share my opinion, that's all.
I just feel that by lowering the level, it allows players to have more time to understand the class better and improve gameplay and even longevity for the game (more time spent in game

).
Thank you for reading!