Quote Originally Posted by Eriane_Elis View Post
That's not the case. It's actually punishing to the player and not an enjoyable experience.
It may seem like its punishing the player and not enjoyable, but that's because its an MMO and they cant 100% always be focused on the single-player experience. If you look at single player-games with the same amount of scrutiny as we do with FFxiv's tomestones, you would probably find a ton of "artificially added game time". But FFxiv isn't player focused, its group focused. And the gear lockouts and such is required to marginally keep most of the consistent, active playerbase around the same iLvl so that they can keep playing together.