Several reasons SE won't do uncap tomes: longevity, inventiveness to gear up with another way, reduce burn out, fairness, equality for both people with time and less time, etc.
Several reasons SE won't do uncap tomes: longevity, inventiveness to gear up with another way, reduce burn out, fairness, equality for both people with time and less time, etc.
People with limited play time is a reason to remove the cap. People that can't cap in a given week for whatever reason are permanently behind. Personally, I wish they'd do something like the hallmark system in FFXI.






Releasing the cap would just mean they get even more behind. Their progress isn't affected by the cap in the first place - it's other players that are held back by it.
Say they can only get around 200 tomes per week. Other players get 450. They are getting about 50% of the maximum possible progress.
Uncap tomes, and they can still only get 200 tomes a week (restricted by their personal access), while other players could be getting 2000. They are only able to make 10% of that other player's progress.
Whether this is a problem or not is a separate argument. But it's incorrect to say that uncapping tomes will help them.
Actually it could help them in cases when they happen to get additional free time due to a holiday, vacation, etc and actually have a larger amount of time in a short window to play the game essentially to catch up. However with the current system their tome progress ends in just an hour or 2.Releasing the cap would just mean they get even more behind. Their progress isn't affected by the cap in the first place - it's other players that are held back by it.
Say they can only get around 200 tomes per week. Other players get 450. They are getting about 50% of the maximum possible progress.
Uncap tomes, and they can still only get 200 tomes a week (restricted by their personal access), while other players could be getting 2000. They are only able to make 10% of that other player's progress.
Whether this is a problem or not is a separate argument. But it's incorrect to say that uncapping tomes will help them.






It would still only help if somehow they were uncapped while everyone else still was. Because the "players with lots of time" would be making that sort of progress every week, not just on rare occasions.Actually it could help them in cases when they happen to get additional free time due to a holiday, vacation, etc and actually have a larger amount of time in a short window to play the game essentially to catch up. However with the current system their tome progress ends in just an hour or 2.


No, it's the exact opposite. Cap ensures that no-lifers won't let you in the dust right away. Not capping one week means you'll be at basically "one accessory" behind others.
It didn't happen since the first capped set of HW. I guess they especially created the lvl70 quest reward to not do the same "mistake".
Last edited by Reynhart; 03-08-2019 at 11:13 PM.
Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.
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