It probably has been suggested but I wonder if they could just add a another slot to the Armory chest for fishing bait or another slot thing within the inventory interface.


It probably has been suggested but I wonder if they could just add a another slot to the Armory chest for fishing bait or another slot thing within the inventory interface.



tackle box that works like a currency menu
and a spoil bag for all DoL stuff
saddle bag more of a band-aid then a actual thing for it.

I'd like to see something similar to ESO's 'crafting bag.' Unlimited storage for mats & fishing bait/lures. That might mean consolidating the number of resources that can be gathered, but I think that could be readily accomplished by, say, reducing the ridiculous number of items required for CUL recipes.
Could they just add an option to use the saddlebox directly from the bait menu...?
Then I feel players would be calling for the Saddlebag to be accessible in Eureka as well considering how much stuff you can obtain in there. Bait would definitely benefit from having a seperate tab in the Armoury Chest, the stuff is essentially off-hand tools for FSH similar to the other DoH/L have so why not.
[QUOTE=JBee;4903328
Right this moment, I have 55 different baits in my character's inventory. Sure that's way more than normal, but I am actively working towards the blessed rod, so I am all over the place going for the rarer fish - some of which take very particular bait and timing.[/QUOTE]
And, that's just plain nuts.. At least, you should be able to obtain ONE lure for each expansion that can be used to catch any type of fish. RW: Worms and minnows will pretty much attract anything.

I would suggest that "IF" they add a tacklebox, they should also add a botany pack and Miner pack to reduce congestion of the other gather's as well. When I do gathering, I gather until my inventory is full. I usually sell the mats, mainly because I hate crafting in this game and haven't forced myself to level them very high yet.
"If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP
That's not a meaningful comparison. All jobs fill up their inventories over time, be it from mining ore, catching fish, or just killing things for drops. The difference is that fishing requires bait -of which there are over 60 types- meaning your inventory could be almost full before you even start. I have over 20 types of bait in my saddlebag and I'm not even a serious fisherman.


Actually, it would have use in some duties... Let's take Diadem for example, you can fish there. Sure, it's a one-off example, but it's still an example that needs to be accounted for. Now if they could somehow separate Diadem into a different type of duty that loads it, that could work.
Speaking of... can the Saddlebag etc be loaded when visiting other realms (e.g. me visiting Louisoix), or is it just going to be treated as a duty without a time limit?
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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