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  1. #1
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    So, this may be crazy - but why not just do an entire overhaul of the bait/tackle options and give 1 live bait, 1 lure, and your spearheads (which are OK already). Ensuring you have the right bait on you for any given hole isn't exactly difficult or exciting and is quite often a "set and forget" type move. Neither mining nor botany suffer with needing to bring additional tools to do their job - this would make fishing a bit more even with the other two.
    (2)

  2. #2
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Didn't Yoshi mention at one of the fanfests that they are planning to impliment something in ShB that'll help mitigate item clutter for Fsh? Doubt it'll be tacklebox since if it was something like that I'm sure he'd mention it specifically to hype expac even more.

    Only thing I can think of is turning bait/lures into consumable items that unlock them for fsh then having a separate skill window to select which bait/lure you want to use?
    (0)

  3. #3
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    I would suggest that "IF" they add a tacklebox, they should also add a botany pack and Miner pack to reduce congestion of the other gather's as well. When I do gathering, I gather until my inventory is full. I usually sell the mats, mainly because I hate crafting in this game and haven't forced myself to level them very high yet.
    (0)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,800
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nyxn607 View Post
    I would suggest that "IF" they add a tacklebox, they should also add a botany pack and Miner pack to reduce congestion of the other gather's as well.
    That's not a meaningful comparison. All jobs fill up their inventories over time, be it from mining ore, catching fish, or just killing things for drops. The difference is that fishing requires bait -of which there are over 60 types- meaning your inventory could be almost full before you even start. I have over 20 types of bait in my saddlebag and I'm not even a serious fisherman.
    (3)

  5. #5
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    As someone who went through the hell of getting the latest I Caught That achievement, I agree that there seriously needs to be a separate place for storing fishing bait, because you're going to need to have a lot of different baits on hand while you're zone hopping for the ARR big fish.
    (2)
    Last edited by KageTokage; 03-09-2019 at 11:15 AM.

  6. #6
    Player
    Lozza's Avatar
    Join Date
    Sep 2016
    Posts
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologian Lv 70
    Honestly I'm more in favour of using the currency tab for bait. I don't really need or want another inventory pane I have to open and sort.
    (4)

  7. #7
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    The dev team are well aware of this request, they have been asked directly for many years
    (0)

  8. #8
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    What about remove the baits altogether and substitute them with "bait type" unlocks? Archers doesn't have to buy arrows, afterall.
    (0)

  9. #9
    Player
    JBee's Avatar
    Join Date
    Aug 2018
    Posts
    133
    Character
    Aranna Aran
    World
    Malboro
    Main Class
    Scholar Lv 33
    Well my original thought process was to come up with something that was more of a meet in the middle scenario that would be more likely be implemented. In a perfect world, yeah, not a fan of that much more micromanagement of inventory issues. We have more than enough of that already. But I also understand and appreciate this is an MMO and inventory management is always a factor to be considered.

    The idea of the tackle box being a secondary item (like the miner sledgehammer) would give a way to slowly upgrade the available slots in said box (say a low level one has 4 slots, and later ones have 40+) to keep inventory management considerations in the mix if that's the intention, along with keeping the stats the same as the other two DoL jobs. Might streamline the process if DoL BiS is a single number across all three instead of it applying to only two and then something different for fisher because of the spearfishing rod that never upgrades.

    I can see why some people would use their chocobo saddlebag as their impromptu tackle box. I've been doing that some as well, moving bait in and out as needed, but there is still just so much of it.
    (0)

  10. #10
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,800
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Really they should just consolidate all the bait. A tackle box wouldn't solve the bigger issue of having a million types of bait in the first place. Make it four types of bait per expansions (a leveling bait and lure, and a scripts bait and lure) and call it a day.
    (1)

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