While they are at it they can adjust Icezuzu as well. Getting light in pagos is tedius yes but you could wait a week for that dude to spawn.
While they are at it they can adjust Icezuzu as well. Getting light in pagos is tedius yes but you could wait a week for that dude to spawn.
While i do agree the light grind needs to be adjusted can i ask why you are farming Forge for light?Contrary to common belief the light gain there is well to be honest quite awful.
Marlboro's from experience tend to give quite more and is more productive as it can prep Cassie spawn.
Uhmm maybe because its such a strong item in the first place.Why would they just be giving everyone in Eureka easy to get OP items?That also, Example Skoll Claw. It is close to impossible to get those because of the requirement of weather and then need to get lucky over 144 person. This so damn frustrating. The Cassie earing is another example. Why put such a nice item if only 5 % of the community will ever be able to get it. At that point remove it. In Hydatos I don't event see yet any of the Item and anyway the spawn rate for the left side of the map is low that I Will never bother. You can buy those item in MB, but honestly who will 20 million for a Skoll claw when in 4 month it will be no longer usefull.
They are meant to be really rare for a reason.a 6th or 7th element bonus in Eureka is rediculously strong.Not to mention how unkilleable the +100 stat items make tanks and the kind of extra dps a blm can get from them.
It's called Provinence watcher and there is clearly an additional trigger to the spawn which we dont know for it.
If it was just kill x amount of mobs it would be spawning more regularly as parties spend all day just grinding the obscure logos killing the Claws there.
I have never try tankx for the tip I will give it a try. I thought that forge farm was the best way to get ligth
I agree that is strong. But the drop rate should be at least better for Skoll since he is the hardest one to spawn in term of timing.
If we're talking about Hydatos here, IMO it feels like they changed the formula a little for NMs there to avoid the whole "prep things then wait for it to spawn" that started back in anemos. The monsters in hydatos feel more like chance force pops after a shorter cooldown when it actually pops. Things seemed to literally pop non stop when it was new and everyone was killing things just to do logs or get exp. When a majority of the instances started becoming NM/bunny parties with far less people killing trash the rate of NM appearances felt like it slowed drastically.It's called Provinence watcher and there is clearly an additional trigger to the spawn which we dont know for it.
If it was just kill x amount of mobs it would be spawning more regularly as parties spend all day just grinding the obscure logos killing the Claws there.
All NM should give at least 1 full light bar.
I beat pagos in four days. I only had to que less than ten times. Its not bad anymore.
Finishing the first weapon together with leveling Pagos to 35 isn't too bad, but if you want to finish other weapons the grind is extremely slow and boring. I've just managed to finish my 2nd weapon there and dread doing more of them ...
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