pagos is the reason i only have one weapon completed. Couldn't stand doing it a second time


pagos is the reason i only have one weapon completed. Couldn't stand doing it a second time





I'd like to see Pagos light nerfed more myself. I've done it for 2 relics (BRD and AST), and despite me wanting to do at least 6 other relics (PLD, DRK, WAR, WHM, SCH, and RDM), the light farm through Pagos is what stops me every time. I'd propose reducing the required Frosted Protean Crystals by half for each of the steps. That would be a good start.
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I'm going for my third and I want to do more but to but Pagos it's a big turn off for me. For the Mr Happy techniques it's look like a exploit in my opinion. I don't want get ban for a ligth farm lol



I haven't even finished my first eureka relic because I hated Pagos that much. I didn't even bother finishing Pagos until about a week or two after Hydatos launched. Pyros was fine minus the large number of chokepoints. So mark me down as another individual who would like to see the light nerfed one more time in Pagos.
I don't even like Eureka that much but I'd rather deal with pyros/hydatos multiple times than pagos multiple times.
The frequency of light procs--and this can be extended to Pyros as well--needs to be increased like nine months ago. The amount of light needed to finish a weapon in Pagos does, indeed, need to be halved. Pagos is awful, as I pointed out to some degree in a long topic opener I made the weekend before Pyros came out, and the "nerfs" barely made some of it tolerable, at all, not that I have any plans to go back into that frozen Hel-scape. What it is now is still kinda bad for what it should have been on Pagos's release.
Let's not even discuss the abhorrent NM item drops for additional magicites, either, as that's another can of worms. Good gods, SE. Locking desired items behind layers of rng does not make bad design better. -.-
That also, Example Skoll Claw. It is close to impossible to get those because of the requirement of weather and then need to get lucky over 144 person. This so damn frustrating. The Cassie earing is another example. Why put such a nice item if only 5 % of the community will ever be able to get it. At that point remove it. In Hydatos I don't event see yet any of the Item and anyway the spawn rate for the left side of the map is low that I Will never bother. You can buy those item in MB, but honestly who will 20 million for a Skoll claw when in 4 month it will be no longer usefull.
Uhmm maybe because its such a strong item in the first place.Why would they just be giving everyone in Eureka easy to get OP items?That also, Example Skoll Claw. It is close to impossible to get those because of the requirement of weather and then need to get lucky over 144 person. This so damn frustrating. The Cassie earing is another example. Why put such a nice item if only 5 % of the community will ever be able to get it. At that point remove it. In Hydatos I don't event see yet any of the Item and anyway the spawn rate for the left side of the map is low that I Will never bother. You can buy those item in MB, but honestly who will 20 million for a Skoll claw when in 4 month it will be no longer usefull.
They are meant to be really rare for a reason.a 6th or 7th element bonus in Eureka is rediculously strong.Not to mention how unkilleable the +100 stat items make tanks and the kind of extra dps a blm can get from them.
I agree that is strong. But the drop rate should be at least better for Skoll since he is the hardest one to spawn in term of timing.




Light frequency and gain need to be increased, or reduce the amount of frosted protean crystals required. It takes a really long time as is in order to get one weapon done, compared to the other steps where it takes almost next to no time to get that step done.
♥ Baby, tell me, what's your motive? ♥
Exactly! Right now the current content is Hydatos not Pagos. Why I would like to pas 10h + just to get in hydatos for the final. Right now the only thing we have until next expact is Eureka, SE please consider make it fun at least
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