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  1. #1
    Player
    Jaggerjack's Avatar
    Join Date
    Jul 2013
    Posts
    48
    Character
    Geddoe Tenjyu
    World
    Odin
    Main Class
    Gladiator Lv 80

    Please stop it with eureka

    its not fun it will never be fun your wasting energy and we are too,i takes me 2 minutes before leaving eureka and i am still on the first island, theres nothing to do there the gameplay is wrong ur trying to mimic FFXI's long battle with Action bar games please stop. it will only be fun if you change the game play in euereka to mimic FFXI's Battle system.my hands are red and full of pain.
    (33)
    Last edited by Jaggerjack; 03-02-2019 at 06:49 PM.

  2. #2
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Eureka meta shifted from endlessly spamming buttons to a NM train where most people just afk, thought getting to the point where you benefit from the train requires you to do a bit of grinding your challenge log.
    (3)

  3. #3
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by alimdia View Post
    Eureka meta shifted from endlessly spamming buttons to a NM train where most people just afk, thought getting to the point where you benefit from the train requires you to do a bit of grinding your challenge log.
    Funny whenever I see NM Train I always think of Abyssea in FFXI and the numerous of AFK players while I killed worms.

    Though @ OP I actually did like Eureka, so while I understand some people hate it - there will a few that like it as well.

    At least take solace that SE did say for now Hydatos is the final Eureka.

    Also OP: You could go to this post here to lament, http://forum.square-enix.com/ffxiv/t...more-Eureka%21
    (9)
    Last edited by Mirakumi; 03-02-2019 at 07:52 PM. Reason: linking something to OP

  4. #4
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Mirakumi View Post
    At least take solace that SE did say for now Hydatos is the final Eureka.
    But while Hydatos is the last of Eureka (For now...) they did say that 5.0 will have Eureka-like content...

    As far as the content goes... It had potential, but some things detract from the experience...

    Such as, how most of the progression is from doing NM Trains because that's the only source of crystals (Chaining seems to only give the rubbish crystals and conversion is only the good crystals > rubbish ones...) with no alternatives.

    How health of enemies are so high that soloing is just plain not fun at all there, especially if you just want to grind out challenge logs...

    Leveling doesn't actually provide any benefit for you, you still only gain in power from doing the quests to unlock new actions/magia and seems to only serve the purpose of punishing people for the gall of dying or entering a new Eureka zone...

    Elements are pathetically dull (It's why I'm always confused when people want element types to matter... You just pick whatever colour counters the thing you're fighting and then that's it... Elements mattering tends to only actually be interesting when its on the casting end, such as D&D's Grease > Fire spell. Or Ice spell > Stone spell etc) and even then, there's arbitrary limitations on how often you can change your element type so even if you were to try and make things interesting by having to shift element types frequently, the mechanic as a whole shuts it down...

    Like, the only positives I've been able to see from Eureka is that it promotes FATE Trains, which haven't been a major thing for a while, mostly because overworld content has not really kept up with the game, so they're just really bad for exp, gil and GC seals compared to just running Dungeons (Inc Deep Dungeons)... Which is novel, but can be kind of repetitive. Especially when NM's are inherently less interesting than dungeon bosses because they can't have as cool mechanics...
    (3)

  5. #5
    Player
    Jaggerjack's Avatar
    Join Date
    Jul 2013
    Posts
    48
    Character
    Geddoe Tenjyu
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Mirakumi View Post
    Funny whenever I see NM Train I always think of Abyssea in FFXI and the numerous of AFK players while I killed worms.

    Though @ OP I actually did like Eureka, so while I understand some people hate it - there will a few that like it as well.

    At least take solace that SE did say for now Hydatos is the final Eureka.

    Also OP: You could go to this post here to lament, http://forum.square-enix.com/ffxiv/t...more-Eureka%21
    worms took 10 seconds to kill alone and that's just with auto attack crits atma..
    in the other hand it takes me a minute or so to kill a mob of my level solo its so tedious

    Also what nm train in abyssea what the hell? You mean time spawn we always fought for it for KI Mega boss's pops not the rewards from the nm.
    (0)
    Last edited by Jaggerjack; 03-04-2019 at 02:54 AM.

  6. #6
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jaggerjack View Post
    worms took 10 seconds to kill alone and that's just with auto attack crits atma..
    in the other hand it takes me a minute or so to kill a mob of my level solo its so tedious
    And that was your first mistake - this zone is not meant to be soloed. If you go solo, it's going to take awhile, especially starting out.

    Also, if you are in pain from doing your combo - it sounds to me you need to re-arrange your hotbar to make your rotation easier to reach.
    (7)

  7. #7
    Player
    Jaggerjack's Avatar
    Join Date
    Jul 2013
    Posts
    48
    Character
    Geddoe Tenjyu
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Keddera_StormMoon View Post
    And that was your first mistake - this zone is not meant to be soloed. If you go solo, it's going to take awhile, especially starting out.

    Also, if you are in pain from doing your combo - it sounds to me you need to re-arrange your hotbar to make your rotation easier to reach.
    then why there's no duty ? i dont want to go fates and afk for exp no thanks i already leveled up my character to 70 to feel powerful why should i feel weak again?
    (1)
    Last edited by Jaggerjack; 03-03-2019 at 06:44 PM.

  8. #8
    Player
    Anzaman's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    949
    Character
    Azi Kerilade
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Keddera_StormMoon View Post
    And that was your first mistake - this zone is not meant to be soloed. If you go solo, it's going to take awhile, especially starting out.
    Well, I tried to go in with friends but due to level differences, we didn't get any exp or progress.

    So great design. :thumbs_up:
    (2)

  9. #9
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by alimdia View Post
    Eureka meta shifted from endlessly spamming buttons to a NM train where most people just afk, thought getting to the point where you benefit from the train requires you to do a bit of grinding your challenge log.
    The CL was the first thing I did upon arriving in Eureka. It's boring as sin. NM fights, while nothing spectacular, are at least moderately exciting the first handful of times you do them.

    It would be a bit different, perhaps, if CL a feasible solo activity. That way, you could just spend an hour or so checking off the CL entries with some casual grinding and the odd spot of mortal danger. Instead, you have to assemble groups and waste lots of time while people port back for repairs, check in to see xx/xx progress, etc. It doesn't go any distance to recapturing the levelling experience of old MMO's like EQ for me, as I did most of that solo. I remember camping out on the dunes with my faithful skeletal servant in EQ and killing spawn after spawn for an unholy amount of time. That was also very boring, but at least it wasn't as annoying as Eureka, and the progress I made was real progress: not "well you've finished this area, so enjoy going back to moving about at a snail's pace and losing multiple levels because you can't do anything until you unlock the aetherytes in the next area---and everything will be wanting to kill you. Enjoy doing CL's all over again!"

    As I've said in other threads, I'm happy that Eureka appears to satisfy a certain niche in the fanbase. For me, though, it's not even close to being the old-school-inspired alternative to the tomestone/raids endgame; at least not an alternative that is actually fun.
    (1)

  10. #10
    Player
    Higashikata's Avatar
    Join Date
    Aug 2014
    Posts
    200
    Character
    V'priva Chxlyka
    World
    Balmung
    Main Class
    Archer Lv 85
    if your hands hurt after playing the game for two minutes you should consult a doctor.
    (18)

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