Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 31

Thread: Duty Anxiety

  1. #11
    Player
    Driven's Avatar
    Join Date
    Jan 2018
    Posts
    37
    Character
    Aiv En
    World
    Famfrit
    Main Class
    Red Mage Lv 80
    I get that way when I tank on my paladin for the first time I do a new dungeon or raid. I prefer to go DPS, but I get more gratification doing something for the first time as a tank. I’m not really into role-play, but I like to imagine that the fight is “thrust upon me” and I have “no choice”. It makes my gaming experience more interesting, and I always feel more accomplished. It’s kind of silly, but it’s how I like to play the game.
    (2)

  2. #12
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by PhantomDave View Post
    Having just completed the 2.0 storyline, I'm at a point in the game where dungeons and bosses are becoming more involved than simply moving forward and fighting everything we see. Whenever I come upon a new challenge, I always end up putting it off for fear that I won't perform well enough.

    I enjoy playing this game, and I don't want this hang-up to get in the way of my fun. Any advice for getting over this?
    Going into Heavensward, you can just ask your party for tips on facing the bosses, some of which are tricky. By Stormblood, you may have to do some homework and watch MTQcapture's Dungeon Guide. Though personally, I find MTQcapture's videos more mandatory for Trials as the boss difficulty curve for some of the Stormblood Primals is as steep as a cliff.
    (1)

  3. #13
    Player
    Nandalowell's Avatar
    Join Date
    May 2012
    Location
    Ishgard
    Posts
    258
    Character
    Nan Lowell
    World
    Balmung
    Main Class
    Archer Lv 25
    My advice: You're going to have bad runs; You'll even have such bad experiences you may not want to log in again for a while. I can't say "don't let it bother you!" because that's stupid. If it was so easy to let bad experiences roll of your shoulders you wouldn't have anxiety to begin with.

    So, I'm sorry I can't help you 'get over it' but I can assure you, without a doubt, you will have good runs. This game is a lot of fun and there are actually some pretty cool people playing it. If you communicate with people, for the most part, they'll be very understanding. Plus, most of the time you'll be with experienced players who're doing a dungeon for the five hundred millionth time and really don't care and if they're new they won't know much better, haha.

    I can't speak as a tank, only a DPS, but recently I've been too anxious to try anything in game that involved other people.. Just tonight I actually summed up enough courage to finally enter the latest StormBlood dungeon and it actually turned out to be rather painless.. Though I know I was under-performing badly, haha. Go at your own pace and do things when you're ready to do them, don't rush! ShadowBringers is still a few months away, you've got plenty of time to get more comfortable.
    (3)
    "People have the right to choose their own path to destruction."

  4. #14
    Player
    OssumPawesome's Avatar
    Join Date
    Mar 2017
    Posts
    15
    Character
    Garrick Lorwood
    World
    Adamantoise
    Main Class
    Samurai Lv 70
    Read or watch a guide. Make sure your gear is up to date. If you feel prepared, your anxiety will lessen, and while you're in the fight you won't have much time to feel anxious even if you do forget. The best way to combat anxiety is to dive in head first. If someone's mean to you, remember it's just words on a monitor. We've all taken hits before. You just have to relax and move on. Everyone has the potential to be competent at whatever content they want to play, so if you remember that it should help as well.
    (1)

  5. #15
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,983
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    So the first 2 level 50 dungeons(the 8 man ones) give a little bit of a false sense of whats to come. There are no other 8 man dungeons(trials and raids will be 8 man instances however), you revert back to 4 man for the next story dungeon(roughly halfway through the patch-line quests). I would tell you not to worry about dungeons much(i know, easier said then done). You find a few strange mechanics here and there, but most fights are either very straightforward or what you need to do is fairly obvious. As others have mentioned, tell people that youre new at the start. The good ones will cut you slack for most screw ups and possibly offer tips to help, the bad ones will show themselves to be bad and you can avoid them(the bad ones are never worth your time). Its also good advice i read to try to keep your gear up to date(one less thing to worry about when you know your gear isnt holding you back). Beyond that, keep learning your class. Know what your skills do, how and when to use them, and in what order they work best. You can possibly find a player to work with you, but even just practicing on a dummy can be a big help. If you still feel anxious you can look up guides for the fight youre about to enter, and even bring a friend or two along you know to be supportive. But ultimately what will probly help the most is getting the experience of running the content. Youre nervous about something new, but something youve done a dozen times? So keep putting yourself out there, and these feelings should pass. Best of luck!
    (0)

  6. #16
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    One thing I didn't see mentioned yet, or missed in which case I apologize, is getting your feet wet in new duties through a Party Finder group rather than jumping into the Duty Finder on your own.
    It let's you tell people up front that you're new to the duty, may need some time to adjust to the place and thus might make mistakes. Anyone joining the group knows what they're in for and you get to avoid the worst of the DF speedrunners.
    (2)

  7. #17
    Player
    ADarklore's Avatar
    Join Date
    Sep 2018
    Location
    Wisconsin
    Posts
    95
    Character
    Caldien Redglaive
    World
    Faerie
    Main Class
    Dancer Lv 80
    If you also need some 'practice' running dungeons or trying different roles, I would highly recommend the GC Squadron Command Missions... I've actually been using them to level from 60 to 70 and find it a lot of fun. Sure there is a lot of repetition, I've run Sohm Al close to 100 times already, but I've also nailed down some dungeon achievements along the way too. I've found doing the Command Missions to be a great way of learning new roles and practicing without infuriating other players.
    (3)

  8. #18
    Player
    Violet_Galaxy's Avatar
    Join Date
    Aug 2018
    Location
    Mist
    Posts
    485
    Character
    Mimi Peach
    World
    Balmung
    Main Class
    Sage Lv 100
    Quote Originally Posted by ADarklore View Post
    If you also need some 'practice' running dungeons or trying different roles, I would highly recommend the GC Squadron Command Missions... I've actually been using them to level from 60 to 70 and find it a lot of fun. Sure there is a lot of repetition, I've run Sohm Al close to 100 times already, but I've also nailed down some dungeon achievements along the way too. I've found doing the Command Missions to be a great way of learning new roles and practicing without infuriating other players.
    I was going to say something similar to this. I wish that you could run ALL the command missions with your squadron before you do the real thing with other players. It would lessen the anxiety and stress if you know what mechanics are like ahead of time and how hard the mobs hit overall. Because of this I can run Brayflox literally in my sleep.
    (1)

  9. #19
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I would joke when I was levelling SCH.

    I would enter the dungeon and say "Oh no, this healer sucks". We wiped once and the tank said - "You did warn us".
    (4)

  10. #20
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    870
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    Quote Originally Posted by PhantomDave View Post
    Having just completed the 2.0 storyline, I'm at a point in the game where dungeons and bosses are becoming more involved than simply moving forward and fighting everything we see.
    I'm struggling to recall any dungeons post Ultima Weapon that can really be considered that involving for the tank, at least I assume you're tanking given the character you have selected on your profile. I guess an argument could be made for the Yeti in Snowcloak since someone has to hit a snowball into him during his room wide AoE, or for the last boss in Keeper of the Lake due to the amount of AoEs and the insta-wipe mechanic? I wouldn't say that the mechanics get that hard in dungeons. Just keep up aggro and use your defensive cooldowns and most people won't complain. It'd help if you read up on mechanics, especially since the content is so old, but they're usually intuitive enough that you should be able to figure it out.
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast