Quote Originally Posted by RicaRuin View Post
would a file validator see the 'error' with modded files/texture mods and correct them?.
Yes, it would. But you probably don't want to run a file check on the whole dat every time you launch the game. File validations are typically done by taking a hash value of a given file and then comparing it against the hash on the server's side. The game is over 40GB big however, so validating every file would take time, meaning a sensible implementation of this would just run when the player chooses to do so.

The way game mods currently work is bad anyway, you don't really want to write custom stuff in the game files themself.