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  1. #101
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Floortank View Post
    No one would do Eureka for a piece of junk weapon that's not even higher level than the current Ex primal. Imagine coming out of four stages of Eureka with something less than max ilvl.
    You know... Except for people who are claiming that they like Eureka and prefer it over farming Primals/Tomestones/Raids?

    Eureka can easily give a unique set of max item level gear. That starts off as your crummy max level quest stuff, but then upgrades to equal to current tier stuff with each stage of Eureka. Just farmed in an alternate way (I.e. FATE Trains instead of Dungeon/Raid Farms)

    This could include, ALL item slots. Weapon, Armour, Accessories (Including 2! Rings wow! OP OP!)

    Potentially with having max level content like BA even allowing for upgrades to Savage ilevel gear (Though, only if BA was made less toxic...)

    That way, it would truly be a place for people who like the content having a way to farm out full sets of gear doing what they prefer to farm. Potentially even having more actually tangible benefits from using said gear within Eureka content.

    Unless of course, no-one actually likes Eureka or its content and only cares about it because shiny Relic is the reward >.>
    (7)

  2. #102
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    847
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Kalise View Post
    You know... Except for people who are claiming that they like Eureka and prefer it over farming Primals/Tomestones/Raids?
    So correct Kalise!

    I know I go into eureka just to cap myself! Its so much easier.

    But like OP has stated that doesn't mean we don't miss the 2.0/3.0 weapon quest lines and story. I understand its not for everyone but a lot of us want something similar back.

    Eureka has so many AMAZING rewards and no one even wants to take away them away. We just want another option outside Eureka.
    (0)
    Quote Originally Posted by Hundred View Post
    These forums are so melodramatic I feel like I'm watching a latin soap opera.
    Any moment now it will be revealed that WHM is cheating on SCH with MNK after having had DRG's baby and DRG is WHM's cousin who is already married to PLD.

  3. #103
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Youkulm View Post
    It is purely an afterthought because they needed to toss the relic into something.
    Come on, this, again ?
    Quote Originally Posted by Youkulm View Post
    There is no reason we can't have more horizontal progression and choices.
    There's no horizontal progression in this game, and adding another weapon would not be enough to change that as long as content is the same.
    Quote Originally Posted by Youkulm View Post
    There is no reason there can't be a good weapon in raid, a good tome weapon, a good relic weapon, and a good eureka weapon.
    Yes, the reason is that having several weapons based on the same concept means that one will be useless. And you forgot the Primal weapon.
    On the other hand, if they do that, can you give me a reason why they shouldn't offer more option for just every other high level weapon ? Primal, Raid, Craft, etc...
    Quote Originally Posted by Youkulm View Post
    No one should be against this thread or having /more/ content ( I understand believing it to be implausible but thats it ).
    Well, since you literally ask for a weapon that reuses old content, you're not advocating for more content.
    (9)
    Last edited by Reynhart; 03-04-2019 at 07:20 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  4. #104
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I agree. Eureka should have it's own weapon and the Relic weapon should be separate from Eureka, with Eureka being an option of completing some of the steps. Not required, just an option.
    (3)

  5. #105
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    847
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Reynhart View Post
    Well, since you literally ask for a weapon that reuses old content, you're not advocating for more content.
    Then you shouldn't be against it
    (1)
    Quote Originally Posted by Hundred View Post
    These forums are so melodramatic I feel like I'm watching a latin soap opera.
    Any moment now it will be revealed that WHM is cheating on SCH with MNK after having had DRG's baby and DRG is WHM's cousin who is already married to PLD.

  6. #106
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    I'd rather keep it at just 1 relic. :v it is less special if there is more than 1 per expansion.
    (1)

  7. #107
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    847
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Lacan View Post
    I'd rather keep it at just 1 relic. :v it is less special if there is more than 1 per expansion.
    OP isn't advocating 2 relics. Classic Relic + Eureka gets its own Weapon and Gear
    (1)
    Quote Originally Posted by Hundred View Post
    These forums are so melodramatic I feel like I'm watching a latin soap opera.
    Any moment now it will be revealed that WHM is cheating on SCH with MNK after having had DRG's baby and DRG is WHM's cousin who is already married to PLD.

  8. #108
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Youkulm View Post
    Then you shouldn't be against it
    I'm not against more content, I'm against irrelevant gear. (The reason I personally don't like the concept behind uncapped tome gear, but that's another topic)

    Let me reiterate my question : If you're so concerned about lack of options, why shouldn't they do the same thing for every other high level weapon ?
    (5)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  9. #109
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Youkulm View Post
    OP isn't advocating 2 relics. Classic Relic + Eureka gets its own Weapon and Gear
    If it's separating the relic and just giving Eureka a weapon like the tome weapon that doesn't reach max ilvl (like 405 in the current patch), then that's a no. I'm OK with two paths for the same weapon. But putting the relic back to the same ARR/HW grind style and just throwing some useless weapon in Eureka is not what us that like Eureka want. Just because we like Eureka doesn't mean we don't care about the relic weapon itself.
    (1)

  10. #110
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Alucard135 View Post
    If it's separating the relic and just giving Eureka a weapon like the tome weapon that doesn't reach max ilvl (like 405 in the current patch), then that's a no. I'm OK with two paths for the same weapon. But putting the relic back to the same ARR/HW grind style and just throwing some useless weapon in Eureka is not what us that like Eureka want. Just because we like Eureka doesn't mean we don't care about the relic weapon itself.
    Why is it that every pro-Eurekan player thinks that "Not having the relic tied to Eureka only" = "Eureka only gets a piece of garbage ilevel 24 vendor junk"?

    To say nothing about the fact that many people are talking about being able to work on the same Relic inside and outside of Eureka, meaning, at worst, Eureka players would still be able to play Eureka and get their Relic.

    Literally no-one talking about removing the Relic from Eureka (Only) has at any point mentioned giving Eureka a bad item in its place. It's only pro-Eurekan's who seem to think that anything that isn't the Relic is going to be automatically trash.

    OP in the thread mentions:

    Quote Originally Posted by Bacent View Post
    So I'm suggesting that Eureka get its own special weapon, for people that want to run it, and give a relic for OUTSIDE of Eureka, for those that don't want this kind of content gated behind something like this.

    Then we could have a weapon for the hard core players. A weapon for those who like the Eureka-esque content. And a weapon for those who liked the original Relic content.

    Then there'd be a weapon type for almost everyone to be working on to upgrade with.
    Which is implying that Savage Raiders, Eurekans and Relic grinders will all have a weapon to work towards. Which doesn't suggest that any one is inherently inferior to another or that Eureka's weapon ends up being equal or worse than a Tome weapon (Which would be super ironic given that Eureka hands out Tomes like candy on Halloween and is literally the easiest place to farm up your weekly cap)

    Heck, even on this page alone, I personally posited the idea of Eureka content being released at similar intervals to raid tiers, with the opportunity to upgrade your Eurekan gear to the same ilevel to that of raids. Only with the bonus of having some extra value within the ilevel sync's zone of Eureka. With potential even Savage ilevel upgrades available if they continue making BA style "End Game Eureka" content.

    So yeah, I don't get the basis of the arguments against these kinds of suggestions.

    Since, they're not only, not entirely detrimental to Eureka lovers (Since, if both Eureka and non-Eureka Relic farming exists then it's not as if Eurekans lose access to the Relic and have to start working on it like in 2.0/3.0). But also actively improve the rewards for Eurekans by implementing a source of upgrading a full set of gear (Weapon, armour, accessories) to comparable levels to what is attained through non-Eurekan means, where the difference is merely the content that it comes from. While non-Eurekans will farm Raids and Trials for loot drops, Eurekans will grind out their upgrades. Both would have to access challenging content for Savage ilevel upgrades within a raid tier.
    (4)

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