Quote Originally Posted by Kalise View Post
I think you underestimate how much faster a dungeon will go if the healer focuses on healing and so the Tank feels safe enough to mass pull.

I can't tell you the number of times I've had to take dungeons 1 pack at a time because healer's are too busy spamming Stone/Malefic to cast even a Regen. I've literally died to a single pack of enemies because the healer would just stand there DPS'ing while my health bar dropped.

Meanwhile, when I get healers who actually heal, wall to wall pulls it is. Spam me with heals while the DPS and I spam AoE and take out 3-5 packs far, far, far faster than your pathetic healer DPS would have made single packs die.
I should point out here that I will not bother putting a Regen on the tank for a single pull if, based on projected DPS output versus damage taken, the tank will not die if completely neglected. That Regen cast is a waste of a GCD that I could use for DPS. Instead, I'll just wait until after the pull and heal the tank on the way to the next group.

However, I would much rather the tank pull everything in the entire room and actually make me have to heal. It's more fun than mindlessly spamming Holy without even having to pay attention to the tank.

Come to think of it, maybe what you feel is part of the reason why the JP tanks aren't doing big pulls in super easy dungeons. They get all jittery when they're low on HP, and I don't even bother healing them when they're doing single pulls. Not like the mobs would ever kill them.