Quote Originally Posted by Lilseph View Post
Guess tones don't translate well into text. By no means I'm angry, I was just correcting something you cherry picked from my post. Also, the message goes to everyone, not just you. Because what you said, may be a question or a reply that some other user may have as well. Happy to clarify if there are blurry points in my arguments.

Personally and with all due respect, I'm not a huge fan of the "this is not savage" excuse for not using your tools. I am talking about all the jobs when I say that they should use most if not all of their toolkits. As a personal experience, it's not that it matters too much, I do politely ask the healers to DPS in dungeons if I see they are either standing still or spamming cures on me for no reason. While I'm running to the next pack I type: "Hey (name), feel free to DPS, I don't require much healing so you can go ham". Most of the time I get an "ok" and they start doing it. Too much, too little, I don't care, join us with the contribution. This is giving healer as an example because it's the topic we're discussing the most, but it also applies to any job with skills and utility that can benefit the group one way or another.
I'll be anecdotal here (aren't we all anyway) and say I have a few RL friends that play this game.

They work 40 hours, some have college lecture afterwards, some have kids and some have to travel for business.

They play this game to tune out during their downtime and feel like a hero without having to put in too much effort. That's what those dungeons are for. Is 5 minutes really that bothersome to you? If so, why solo queue? Because that's who you're going to run into. People like my friends who only play this game minimally as a hobby make up the majority of the population. They're bad players by whatever standard you want to put, whether it's their numbers they're putting up to just healing fulltime to just grabbing single packs of mobs.

Imagine coming home after busting your tail off from work, school and you want to kick back in the easiest way possible in the game and someone tells you to put more effort in an inconsequential piece of content like a tomestone farming dungeon that has the most trivial of requirements (for a reason) to enter. I'd just laugh at them because that's what harder content is for. You don't have to accept the, "it's not savage" excuse, but that's all the excuse most people need to not go full max in something as irrelevant as a tomestone farming dungeon.

I'm not going to presume what you do outside of this game, but I work just like them, I just have the good fortune to not have to go back to school or have any kids, so I can take the time to learn this game as a hobby.

Would I ever tell them to play better? Nah, I don't have the nerve to be that incredulous over a dungeon.