
Originally Posted by
Mixt
I would like to point out that no amount of cooldowns will save if you receive no heals.
I should know, i can sit in tank stance, use Rampart, Sentinel, Hallowed Ground, Sheltron, Bulwark, and still end up dead on a mass pull or boss because of a lack of healing, heck, it's happened multiple times.
Examples include: Ravana Hard mode, get sliced to pieces due to being ignored by the healer, turns out cooldowns don't stop all damage (Except for Hallowed Ground, which only lasts 10 seconds and has a 7 minute cooldown, which doesn't help when the healers have decided that you don't need heals)
Titan Hard mode: Yeah sure buddy, don't heal the tank after Mountain Buster, i'm sure that can't possibly go wrong...wait, i ran out of HP, bugger.
The last trash pull in The Burn: damned bugs and worms end up eating my face straight trough tank stance and every CD in my arsenal whenever the healer decides to go "Nope, no heals, deeps only!" The only way to live long enough for the DPS to kill the things is to spam Clemency on myself instead of attacking, thereby removing tank DPS from the equation instead.
And plenty of other such incidents where no amount of correct cooldown management will save you from eventually running out of HP.
"Tank don't need healing, they are supposed to be invincible! Imma go ham on deeps instead! ...Tank why you die? U suck! Only bad tanks die!"
Seriously Healer? Seriously?
Acting as if infinite Hallowed Ground is a thing, my god.
And then there's the DPS and the healers themselves dropping to unavoidable raid wipe AOE's in boss fights...
What were these healers thinking anyway?
There are a lot of healers who can't handle both attacking and healing at the same time, but try it anyways because the meta says so, and in so doing get everybody killed, then start yelling at the tank for not being completely invulnerable.
But then, anecdotes count for nothing.