Well, change it back, what it was before you saw the post and changed it back to what it should have been.
/sea all WHM 50 - 99
/tmode
"Hey can i get a raise? I'm in Valkurm Dunes?"
"I'm in Abbyssea"
"How long will you be?"
You want a Raise II or III in Valkurm Dunes? Do you know what exp level the dunes is? I'd hope that WHM charge you for the raise. why search for 50+ in an area that mostly fill with 10-20s? Probably get rejected by any sane WHM lol
Last edited by Andrien; 02-29-2012 at 05:33 PM.

ftfyWell, change it back, what it was before you saw the post and changed it back to what it should have been.
/sea all [RDM, SCH, WHM or anyone /WHM, /SCH, /RDM]
/tmode
"Hey can i get a raise? I'm inValkurm DunesGusgen Mines?"
Player A---No Response---
Player B---No Response---
Player C---No Response---
Player D---No Response---
Player E---No Response---
Player F: "I'm in Abyssea, why didn't you just get tab reraise?"
"What's that? How long will you be?"
.............
"Hello?" "Are you there?"
Player F---No Response---
Player F: /L "anyone know who {player} is? He's all the way in gusgen and asking for a raise, lmao"
LS---No Response---
Player F: /L "Hey {LS Player}, what are you guys doing?"
LS Player: Just duoing in Abyssea, sup?
Player F---No Response---
LS---Awkward Silence---
"Screw this game, i quit!"
*Lingers the next month posting on Official Forum about how bad the game is*
But in all seriousness, death in FF11 is so pathetic now that the only penalty is really just waiting 5 minutes (which after playing FF14 feels like forever, so does /heal).
FF14's death is fine the way it is with double weak and all. There are much more pressing matters than this to worry about.
Last edited by Tezz_Xivectro; 02-29-2012 at 06:14 PM.
This is a Rokien thread. I think that's really all I need to say.ftfy
But in all seriousness, death in FF11 is so pathetic now that the only penalty is really just waiting 5 minutes (which after playing FF14 feels like forever, so does /heal).
FF14's death is fine the way it is with double weak and all. There are much more pressing matters than this to worry about.
Edit: (because it's slightly pertinent)
Last edited by Answa; 02-29-2012 at 05:46 PM.

Yea was kinda getting at that from the comments. Oh well, guess it can be for the few readers passing by then.
Guess we can end here & continue this thread with Fabulous!
ftfy
But in all seriousness, death in FF11 is so pathetic now that the only penalty is really just waiting 5 minutes (which after playing FF14 feels like forever, so does /heal).
FF14's death is fine the way it is with double weak and all. There are much more pressing matters than this to worry about.
This is basically waht i was getting at.
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