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Thread: I give up

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  1. #1
    Player

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    Quote Originally Posted by Ruisu View Post
    I'm pretty sure losing 10% durability after each death is considered a penalty. Sorry that the game isn't completely unforgiving like FFXI's death penalty and offers deleveling.
    I'm saying let's not have one now .... Being ashamed of a death is enough of a penalty.
    (1)

  2. #2
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    XI death penalty is a joke. With Raise II and III you pretty much lose nothing.

    edit:

    Equipment wear and tear seems more effective.
    (2)

  3. #3
    Player
    NefarioCall's Avatar
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    Mar 2011
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    Character
    Nefario Call
    World
    Cactuar
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    Alchemist Lv 80
    (4)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  4. #4
    Player
    Estellios's Avatar
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    Character
    Yoso Carrasco
    World
    Hyperion
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    Monk Lv 77
    http://youtu.be/rHJoj9IqeKg

    What a wonderful evening.
    (0)

  5. #5
    Player
    Masamune1004's Avatar
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    Jun 2011
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    Yes
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    Character
    Isidula Granviir
    World
    Balmung
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    Arcanist Lv 50
    (20)

  6. #6
    Player

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    インドネシア語
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    2,251
    Oh God Why...
    (6)

  7. #7
    Player
    waldo's Avatar
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    Nov 2011
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    Character
    Lilly Grace
    World
    Balmung
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    Thaumaturge Lv 50
    10% death penalty in FFXIV at level 50 is 10,000 exp... One leve, less than actually. I'd rather have that as 10% equip durability reduction. Most would agree I think.
    (0)

  8. #8
    Player
    Xianghua's Avatar
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    Jul 2011
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    Limsa
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    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Rokien View Post
    Lets do away with Rokien's QQ threads

    You guys win.

    Edit: Being ashamed of a death is penalty in it self. No need to go any further.
    ftfy.

    But I'm sorry that you feel you need to punish yourself in a video game to play better.
    (4)

  9. #9
    Player
    AdvancedWind's Avatar
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    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    This is the second time I'm writing this in less than a week:


    I miss belgianrofl.

    These new guys just don't have the same charm.
    (8)

  10. #10
    Player
    Join Date
    Mar 2011
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    The thing about R1/R2/R3, it didn't matter in the battles you were likely to die the most to begin with - you were going to enjoy the Raise you got regardless of how much you've lost experience points unless you were on a much-needed job that [also] didn't see much EXP otherwise. From when ToAU hit and onward, there was no excuse to not have a +20k buffer on most jobs, and with Campaign, there was no excuse whatsoever (well except for maybe BLM, but I can't say for certain).

    In fact, if you were a WHM like me you and someone on a non-important job (like say Dragoon or Warrior) asked for an R3, you'd mark them for an R1 specifically even if it meant waiting until your R1 timer went down just on the off-chance they're intelligent enough to realize the errors of their ways. (Especially since I was the most likely WHM to give everyone an R3 whenever possible during an endgame event; people would ask me for an R3 and I'd be like, "forget it... you know damn well I normally try to give you the best possible Raise.")

    Topic - I feel for you, OP. *comfort*
    (2)
    Last edited by Dragon; 02-29-2012 at 09:55 PM.

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