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  1. #5
    Player
    Nyvara's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    404
    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Bright-Flower View Post
    I mostly ignore game mechanics.

    FC chat has always been OOC in the RP FCs I've joined, though some would also have a linkshell that was IC. Linkshells I treat as IC when they're in character, but say the ooc hunt linkshell I'm in I don't acknowledge in character.

    I acknowledge that aetherytes exist and can be used in game, as they are part of the lore. But I also treat them as costly and not something to be used lightly teleporting around willy nilly.

    I don't treat duty or party finder as in character, with the exception of party finder entries for RP events. In that case I would treat them like a flyer posted on a message board in town. All the PF messages about forming raid groups etc I ignore.

    I'm generally not in character when doing content like dungeons or raids. On some occasions, a RP event in my fc will use a dungeon or boss fight as a facsimile of something else. For example, a voidsent we fought that had ice powers, we used Shiva boss fight as a sort of stand in. That is the closest I tend to get for having instanced content be in character.

    I don't tie the story of my characters to the story of the WoL. My character never fought Zenos, didn't help Doma free itself from the Empire, etc. Sometimes there is SOME overlap, such as my main character fighting in the ala mhigan resistance for a while, but my character wasn't doing what the WOL did.

    Because I don't tend to tie content like dungeons into my RP I don't generally have to worry about 'death' but if it does crop up it would either be knocked unconscious, or being wounded and having to fall back for healing. In RP fights it depends on the context of the fight.
    While I have yet to RP in this game the above pretty much sums it up for me as well. There is the game and it's mechanics and then there is RP I find it easier and more immersive to just ignore the former when RPing. Same goes for the Story which to me is different than the lore. We all can't be the WoL right? But I can be an Ala Mihgan mage traveling the land in search of cookies and cat girls.

    As to death, again game death or unconsciousness is different than RP in past MMOs we didn't evne use dungeons but went to areas in game where a storyteller would behave much like D&D and we had a roll system where if you were beaten my an imaginary monster you would be unconscious. Perma-death as we called it was a serious matter and was always the choice of the player.
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    Last edited by Nyvara; 02-26-2019 at 03:26 AM.