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  1. #20
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by DrWho2010 View Post
    and those are the people that just go off to play other games and just raid log. I'm not sorry to see those people not stick around. you just want to be selfish and have all the loots right away.
    the point is - if people get stuff faster - they leave faster. they think they're done and just might not come back at all. pretty certain that's not what the devs want.
    You are completely missing the point. The problem is that Savage is one time clear each week. This is different from having all the items. Unlike other content, Savage raids can only be done once a week regardless of if you got an item or not. This means there is no replay value like say the 24 man raid. At least in the 24 man raid you play it until you get an item drop for the week. If you at least let people run Savage until they get an item they want rather than just one successful run per week, it automatically extends the length of the content greatly. Once you get good at the raid, that Savage content is literally worth only about ten minutes of content and all other gear you can acquire will have lower item levels. The result is that there is very little end game content for people to actually do since nothing else can provide matching gear levels or even cosmetics (this is another issue for making older content relevant, but that's for another day). Considering the large item pool and your party only getting two drops, the likelihood of getting a usable item is very low for your group. If you can allow people to re-run it, then you suddenly give a reason for people to do the content more than once or even help other people do it.

    Quote Originally Posted by DrWho2010 View Post
    sounds like you need a break. no one is forcing you to do anything. *shrug* can't have one way of doing things for some people and another way for others. it should be consistent and the same for everyone.
    The current system actually forces you to login consistently for about two months at the beginning of a raid cycle in order to gear up a single class with no way to gear up all your classes. It requires a consistent subscription in order for players to remain in end game content rather than allowing players to jump in during the middle of it. The daily/weekly reset system guarantees that people are more likely to burn out more often because it becomes part of a regular schedule that makes people feel like they have to cap each week instead of progressing at their own pace. This creates an overall higher rate of burnout than a game where you are allowed to make your own progress.
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    Last edited by Blanchimont; 03-03-2019 at 10:36 AM.