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  1. #21
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    From what I understand people in FFXI eventually stopped caring about Skill Chains and Magic Bursts. They also weren't that great on NM's since people didn't want to let melee hit the boss because that would give the boss TP and allow the boss to do moves rather than just auto attack.
    (1)

  2. #22
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Konsentrate View Post
    I did think it through and still don't see, at all, why it would be a problem to add combos in the current system that could either add additional damage or small buffs. It wouldn't change the ability for every job-combination to clear any content. Would easily be able to make it available to the base job roles then any combo would be able to do it. Bullocks to the idea that it somehow would be compromising the core part of the game.
    How would that be so different from the buffs we already have? Bards crit buff for the whole group - or ninjas trick attack + scholars crit debuff on a given target.

    Most roles have a very tight rotation, that doesnt allow for much random button pressing in between - thats why a lot of jobs dont like to use the LB, because when they do, they lose their stance/buff/combo/proc/whatever. If they switch out of their rotation, to perform some sort of combo with a partner (who also has to switch out of their rotation), the possible effect would need to outweigh the potential loss of two stances/procs/whatever...

    I can kinda see how this could be fun - having to coordinate more and so, but I already see how well those things coordination-things are working within this game right now and I dont believe that this is the right place for it.

    Most jobs offer small buffs to the party already - some more than others - so personally I dont see much of a benefit in adding something that would either be ignored, just potential for drama or have such a tiny effect that its nothing more than a gimmick.


    ...to illustrate a little: My main dps is bard. As bard I can use "Battle Voice" and "Foes Requiem" to support my party - both dont stack if another bard is using them though. So in order to make the most of it in a scenario where more than one bard is present, you need to communicate whos going first with their buffs (okay, wont kill you - might get difficult if people dont understand english or ignore the chat alltogether) and then watch their MP/the timer on BV to know when to use yours. On top of: watching mechanics, paying attention to your song gauge and procs, the timer on your dots and crit-buff.
    Casting Foes at any other time than at the start of a battle is also not ideal - I'll do it, of course, but its one of those things that basically break "my combo" and take away some of the "flow" in my gameplay. Having to time an action with a source that I have no control over also breaks this flow.
    (2)
    Last edited by Vidu; 02-23-2019 at 03:44 AM.

  3. #23
    Player
    Konsentrate's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Kon Sentrate
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Vaer View Post
    Honestly I see them as the same concept, in XI people just parked outside in rolanberry with their bazaar usually on a mule, no different than a market board really. It was cool to check people out in the world to see what they had, but since a large portion of XIV is instanced and they don't allow trading in most instances it would be pretty pointless when the market board already applies the same concept and is a lot more convenient with a price history you can check in-game instead of on a third party site.
    The cool difference with a bazaar would be that if you were selling something people would have to come and find you and get it cheaper without the tax from the AH. I get the advantages of the current auction house and retainer system, though. I just thought it would be a nice little addition. Server congestion aside.
    (0)
    O . O

  4. #24
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Konsentrate View Post
    The cool difference with a bazaar would be that if you were selling something people would have to come and find you and get it cheaper without the tax from the AH. I get the advantages of the current auction house and retainer system, though. I just thought it would be a nice little addition. Server congestion aside.
    The price would need to stupidly low or the item would need to be really rare for people the want to travel to where you are instead of standing at the MB buying items to craft with. Also you would need a system that says these people are selling things in this Bazaar in this place otherwise half the people in the game probably wouldn't even know you existed with the item in your bazaar to begin with.
    (3)

  5. #25
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Konsentrate View Post
    The cool difference with a bazaar would be that if you were selling something people would have to come and find you and get it cheaper without the tax from the AH. I get the advantages of the current auction house and retainer system, though. I just thought it would be a nice little addition. Server congestion aside.
    If the item is crafted: Look up who made it (little signature on the item), send them a tell, ask if they're willing to sell it to you for less, meet up.

    If the item isnt crafted: teleport to the city its sold in and you'll circumvent the additional payment. The seller will still get taxed and recive less than you paid, but we kinda need to remove gil from the game after all... You'll only pay the price thats listed on the market if you buy in the right place though.
    (0)

  6. #26
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    I never played FFXI but after listening to my friends who did reminisce about the Skill Chains, complete with the diagrams showing how they worked, I can't say I'm unhappy they were never implemented.

    Because this...




    Looks like a mess, and that's just the diagrams I was shown. Actually looking at the wikia for it made my eyes cross.
    (8)

  7. #27
    Player
    Konsentrate's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Kon Sentrate
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    https://www.ffxiv-eorzea.com/2015/07...pan-expo-2015/

    Yoshi talks balance about being the trouble to re-implement battle regimens, and that does make sense. Still haven't found anything on bazaars aside from it being the reason they didn't auto-logout people in XI.
    (0)
    O . O

  8. #28
    Player
    Konsentrate's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Kon Sentrate
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Enla View Post
    I never played FFXI but after listening to my friends who did reminisce about the Skill Chains, complete with the diagrams showing how they worked, I can't say I'm unhappy they were never implemented.

    Because this...




    Looks like a mess, and that's just the diagrams I was shown. Actually looking at the wikia for it made my eyes cross.
    It looks more complicated than it is, honestly.
    (1)
    O . O

  9. #29
    Player
    Konsentrate's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Kon Sentrate
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Burningskull View Post
    The price would need to stupidly low or the item would need to be really rare for people the want to travel to where you are instead of standing at the MB buying items to craft with. Also you would need a system that says these people are selling things in this Bazaar in this place otherwise half the people in the game probably wouldn't even know you existed with the item in your bazaar to begin with.
    Well what actually prompted this discussion was me being bored and crafting some food that was way lower than the food I use. I don't want to trash it but if I put it on my person for cheap, maybe a new player might see it and buy it and check my bazaar the next time and see something else I have for sale. This is sort of how I used my bazaar in XI.
    (0)
    O . O

  10. #30
    Player
    Konsentrate's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Kon Sentrate
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Burningskull View Post
    From what I understand people in FFXI eventually stopped caring about Skill Chains and Magic Bursts. They also weren't that great on NM's since people didn't want to let melee hit the boss because that would give the boss TP and allow the boss to do moves rather than just auto attack.
    I stopped playing right when 1.0 came out, so not sure how it ended up. Interesting to know, though.
    (0)
    O . O

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