Quote Originally Posted by Burningskull View Post
I kinda wish SE would quit trying new stuff. Every time they do it either turns out horrible, (Diadem, Eureka, BLU), or only the "hardcore" fan base like it. (Deep Dungeon challenge floors, Ultimate fights.) Not to mention we lost a Dungeon, Hildabrand Trials (which have been gone since ARR), MSQ Trials like Crysalis (Which I think have been gone since ARR?). I'd rather they work on making the content that does work better. Tying some of the things to the MSQ like 8 man raids, 24 man raids, and the primal fights so that it seems like all the extra stuff we are doing is impacting the world. Let the Devs make more mahjong games in their free time. Of course this is just my opinion so... probably doesn't matter in the long run to SE lol.
Hard disagree. I welcome new things, keeps the game fresh. This content isn't for the "hardcore" at all. If anything, it has shown there is a audience for people in-between casual and raiders who want to participate in a large scale instance. This content could have been really fun if it weren't for the portals / instancing. It's been great for meeting new people, networking, and trying new things.