My only big gripe with this game is that the open world zones feel a little flat.
I kinda only feel like being there for the quest but once I'm done I feel no sense or need to explore the place.

What can they do to improve the place?

I want there to be more explorable space. I hate seeing a spot and not being able to explore it because of some invisible walls.

the fate system could be done better and should really provide more experience to level other jobs.

Like they should tell more of a story.

what do you think?