Page 7 sur 8 PremièrePremière ... 5 6 7 8 DernièreDernière
Affiche les résultats de 61 à 70 sur 71

Sujet : 5.0 Rings

  1. #61
    Player
    Avatar de Burningskull
    Inscrit
    juin 2014
    Messages
    1 352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Danseur Lv 100
    Citation Envoyé par Penthea Voir le message
    Well this shows how much you know about raiding. A lot of best in slot gear for raiding is tome gear. So yea raiders do care about tome gear.
    I don't raid at all
    (0)

  2. #62
    Player
    Avatar de Burningskull
    Inscrit
    juin 2014
    Messages
    1 352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Danseur Lv 100
    Since you are removing belts in 6.0 could you please remove the unique modifier from all rings? You did it for rings lvl 70 and below. So please consider doing it for all rings.
    (1)

  3. #63
    Player
    Avatar de technole
    Inscrit
    juin 2014
    Lieu
    Gridania
    Messages
    1 975
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Érudit Lv 72
    Citation Envoyé par Burningskull Voir le message
    Since you are removing belts in 6.0 could you please remove the unique modifier from all rings? You did it for rings lvl 70 and below. So please consider doing it for all rings.
    Just do savage.

    There are also scenarios where the best healer rings are an upgraded crafted 520 and the Savage 530 ring, becuase the Tome 520/530 are garbage.
    (2)

  4. #64
    Player
    Avatar de Unholychinchilla
    Inscrit
    septembre 2013
    Messages
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    Citation Envoyé par Burningskull Voir le message
    Since you are removing belts in 6.0 could you please remove the unique modifier from all rings? You did it for rings lvl 70 and below. So please consider doing it for all rings.
    Given that they did this for 70 and below rings but not 80 it seems they clearly want it this way. My guess is the current state of affairs encourages more people to dip their toes into savage content by doing the first floor of the current tier for the ring and potentially getting a taste for it and doing more, especially once the weekly lockout is removed and they start adding echo.

    I wouldn't be surprised if the proto Ultima ring hurt late expansion activity in Alexander and they definitely prefer to have a state of affairs where people are encouraged to give different content a try. Yoshi was pretty adamant about not doing a proto-ultima equivalent in SB and this looks to be the same for ShB.

    They've had got activity data and player feedback from both HW and SB to decide which works better and it's likely theyve gone with the latter model.
    (3)

  5. #65
    Player
    Avatar de glitteringcosmos
    Inscrit
    juillet 2020
    Lieu
    Gridania
    Messages
    333
    Character
    Tao Xu
    World
    Odin
    Main Class
    Érudit Lv 96
    Citation Envoyé par Burningskull Voir le message
    Since you are removing belts in 6.0 could you please remove the unique modifier from all rings? You did it for rings lvl 70 and below. So please consider doing it for all rings.
    PLEASEEEEEEEEEEEE do this. I've been begging for this for months. We have 2 ring slots, why are rings unique in the first place!
    (0)

  6. #66
    Player
    Avatar de technole
    Inscrit
    juin 2014
    Lieu
    Gridania
    Messages
    1 975
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Érudit Lv 72
    Citation Envoyé par Unholychinchilla Voir le message
    Given that they did this for 70 and below rings but not 80 it seems they clearly want it this way. My guess is the current state of affairs encourages more people to dip their toes into savage content by doing the first floor of the current tier for the ring and potentially getting a taste for it and doing more, especially once the weekly lockout is removed and they start adding echo.

    I wouldn't be surprised if the proto Ultima ring hurt late expansion activity in Alexander and they definitely prefer to have a state of affairs where people are encouraged to give different content a try. Yoshi was pretty adamant about not doing a proto-ultima equivalent in SB and this looks to be the same for ShB.

    They've had got activity data and player feedback from both HW and SB to decide which works better and it's likely theyve gone with the latter model.
    Proto Ultima was a standalone Fanfest exclusive fight and they had to find a place to put it in the game, so it definitely wasn't standard compared to Yojimbo (the other Fanfest exclusive). The Proto jewelry it offered was cool since a few had better stats than either tome or savage. But it was also like almost 6 months into Alexander Creator Savage so giving the option wasn't gear-inflation but it also meant two pieces of end-game gear per-week, and they probably wanted to roll that to one.

    Best-in-slot should always be reserved for savage gear (relics are an exception since it's always late in the expac). So I agree they always done this on-purpose going back to First Coil in ARR.
    (0)

  7. #67
    Player
    Avatar de Stepjam
    Inscrit
    juillet 2019
    Messages
    1 203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Chevalier noir Lv 100
    They aren't gonna do that til 6.0 drops. For now, it's by design that "unique" rings can't be doubled. They only lift that for convenience sake for outdated gear from previous expansions.
    (1)

  8. #68
    Player
    Avatar de TaleraRistain
    Inscrit
    juin 2015
    Messages
    5 607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Pistosabreur Lv 100
    Definitely support removing the Unique on tome rings. Bugs the heck out of me not having that nice round ilevel number. Plus it would keep folks in alliance raid content for at least another week to get that additional coin to upgrade.
    (0)

  9. #69
    Player
    Avatar de Burningskull
    Inscrit
    juin 2014
    Messages
    1 352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Danseur Lv 100
    Citation Envoyé par Stepjam Voir le message
    They aren't gonna do that til 6.0 drops. For now, it's by design that "unique" rings can't be doubled. They only lift that for convenience sake for outdated gear from previous expansions.
    Perhaps I should have stated that I want them to do this in 6.0. Not now. Sorry for the confusion. ><

    Citation Envoyé par technole Voir le message
    Just do savage.

    There are also scenarios where the best healer rings are an upgraded crafted 520 and the Savage 530 ring, becuase the Tome 520/530 are garbage.
    Sorry. Don't care about savage or best in slot. I just want to be able to fully outfit my jobs in full upgraded tome gear cause that's the content I find fun. Weather I need fully upgraded tome gear or not.
    (0)

  10. #70
    Player
    Avatar de Asari5
    Inscrit
    aot 2020
    Messages
    1 414
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Moine Lv 100
    why is the removing of belts a reason for changes concerning rings?
    (1)

Page 7 sur 8 PremièrePremière ... 5 6 7 8 DernièreDernière