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Thread: 5.0 Rings

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  1. #1
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Burningskull View Post
    Since you are removing belts in 6.0 could you please remove the unique modifier from all rings? You did it for rings lvl 70 and below. So please consider doing it for all rings.
    Given that they did this for 70 and below rings but not 80 it seems they clearly want it this way. My guess is the current state of affairs encourages more people to dip their toes into savage content by doing the first floor of the current tier for the ring and potentially getting a taste for it and doing more, especially once the weekly lockout is removed and they start adding echo.

    I wouldn't be surprised if the proto Ultima ring hurt late expansion activity in Alexander and they definitely prefer to have a state of affairs where people are encouraged to give different content a try. Yoshi was pretty adamant about not doing a proto-ultima equivalent in SB and this looks to be the same for ShB.

    They've had got activity data and player feedback from both HW and SB to decide which works better and it's likely theyve gone with the latter model.
    (3)

  2. #2
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Unholychinchilla View Post
    Given that they did this for 70 and below rings but not 80 it seems they clearly want it this way. My guess is the current state of affairs encourages more people to dip their toes into savage content by doing the first floor of the current tier for the ring and potentially getting a taste for it and doing more, especially once the weekly lockout is removed and they start adding echo.

    I wouldn't be surprised if the proto Ultima ring hurt late expansion activity in Alexander and they definitely prefer to have a state of affairs where people are encouraged to give different content a try. Yoshi was pretty adamant about not doing a proto-ultima equivalent in SB and this looks to be the same for ShB.

    They've had got activity data and player feedback from both HW and SB to decide which works better and it's likely theyve gone with the latter model.
    Proto Ultima was a standalone Fanfest exclusive fight and they had to find a place to put it in the game, so it definitely wasn't standard compared to Yojimbo (the other Fanfest exclusive). The Proto jewelry it offered was cool since a few had better stats than either tome or savage. But it was also like almost 6 months into Alexander Creator Savage so giving the option wasn't gear-inflation but it also meant two pieces of end-game gear per-week, and they probably wanted to roll that to one.

    Best-in-slot should always be reserved for savage gear (relics are an exception since it's always late in the expac). So I agree they always done this on-purpose going back to First Coil in ARR.
    (0)