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Thread: MCH - Wishlist

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  1. #1
    Player
    SkyEdge1's Avatar
    Join Date
    Sep 2013
    Posts
    105
    Character
    Sky Narukami
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    I'm currently leveling MCH and I want desperately to love this class. But I find that the most fun I have with it, is in content where I dont really have to worry about Overheat or wildfire, Heaven on High or even leveling under 70. I find myself thinking man if this was just a fast paced gunner job focused on dmg it would be so much better. Like let me use Heat as a resource to keep balanced ala RDM. Use techy aesthetics like BS more to debuff and make me not worry about replacing turrets left and right constantly. I just think that without the gimmick of WF and OH a straightforward MCH makes more sense. A reliable Vuln up stack is more than enough utility. Let Bard have all its toys and let me Pew Pew big numbers without all the hoops dangit.
    (1)

  2. #2
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Get rid of overheat
    Make wildfire friendlier to use
    Make flamethrower better
    give new fun abilities

    fixed it E Z
    (0)

  3. #3
    Player
    Levy9's Avatar
    Join Date
    Nov 2015
    Posts
    114
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Machinist Lv 73
    *Give wildfire a manual detonation OGCD option. Your wildfire skill would simply transform into a detonate skill while wildfire is active, no additional hotkeys required. (Useful in situations where a mob will die before wildfire goes off or a telegraphed boss phase transition is about to happen before wildfire goes off.
    (3)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    So I just finally got it to 70 and to me it feels like it has too many gimmicks or mechanics that really don't feed into each other. You have Hot Shot, Wildfire, Ammo, Gauss Barrel, Heat Gauge, Turrets which means you have a lot to remember in terms of fighting. Furthermore you don't have the class support like you did in 3.0 which is going to hurt more when DNC comes along.

    I don't hate Gauss barrel but maybe it's mechanics should work like this: Apply barrel adds heat mechanic and automatically changes normal shot to heated without any build up. Overheat is still a thing but rather than additional damage, it cause turret to do special buff/debuff for 15s depending on which turret you have. Ammo would still act as a proc device but won't stop the heat gauge from building.

    Wildfire mechanic is still a thing but maybe change it from 12s instead of 10s or maybe have it as a special turret that is tethered to at a target that when a special amount of damage is reach it explodes damaging in AoE fashion?

    Turret to me seem like they would work like WoW Shaman totems, place them on the ground and they dps / buff / debuff.
    (0)

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