One heart would be all that is needed to do the double Flare rotation and I think that would be much more reasonable than all three hearts, but yes.
Let me copypaste the full suggestion (originally not my own but tweaked according to how I'd like to see it play out):
Freeze Lv 35: Deals ice damage with a potency of 100 to a target and all enemies nearby (no longer ground targeted, and they can add their trademark potency dropoff if they so choose)
Enhanced Freeze Lv 40: Freeze grants Umbral Ice III and removes Astral Fire
Sub-Zero Lv 50: Upon reaching zero MP (after Flare) your next Freeze will cost zero MP (and have no cast time, if they so choose) Duration 10s
Enhanced Umbral Heart Lv 68: Freeze grants one Umbral heart
This would solve the following issues:
-Pre-50 you can use Freeze to get back to Umbral Ice III immediately after draining out Fire IIs for faster recharge for higher potency than Blizzard III (assuming 3 targets or more)
-Post-50 you no longer have to rely on MP tick from Transpose to continue casting AOE spells (which especially at level 70 and higher is seemingly ridiculous that the class STILL relies on that)
-Speeds up the BLM AOE rotation by letting you get a fast-cast Fire III out of recharging MP and gives you more in one tick
-At level 68, you no longer need to cast Blizzard IV in a massive mob to prepare for double Flare, tightening up the BLM AOE rotation significantly
-You no longer have a useless spell in your toolkit. Conglaturation! A winner is you!
It amazes me that even after the "button bloat reduction" of 4.0 Freeze remains useless. The developers have buffed its potency no less than four times, without using logic to realize that no matter how much potency they give it, it will either outweigh Fire II and therefore be broken or be outweighed by Fire II and therefore be useless, to say nothing of the elimination of crowd control in normal content.
Due to the hardcasting nature of BLM, having it be off-GCD would be unwise, and although I wouldn't be super opposed to it being a ground-targeted AOE spell like shadowflare, that's already the domain of SMN/SCH and for the sake of the differing feel of jobs I personally think it should stay that way.

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