Quote Originally Posted by Melichoir View Post
Now Farm bots is where it gets a bit more nuanced and why SE doesnt exactly outright ban every single one. The most pragmatic reason (beyond a sub): It would crash the MB. The issue at the end of the day is you dont have enough people doing gathering and the like as professions. Bots in teh game add to that pool and end up driving costs down by creating higher market saturation. Since most MMOs have bots, it can be reasoned to some extent that MB prices (or AH or whatever system is used) has to take into account farm bots adn the game is somewhat tuned in this way. SE most likely has the tools to outright ban this kind of bot pretty easily, but to do so we would see scarcity of a lot of mats just shoot through the roof and make massive fluctuations to the in game gil economy which would end up hurting hte game. Imagine buying food buffs today for 10k gil for a stack of 10, and tomorrow or this weekend it jumps to 200k for the same stack due to scarcity. Itd be great for people who want to spend their time getting those mats, but it would stall out the MB broadly as a result.
SE can just adjust gathering in such cases to make up for the lack of cheaters. Maybe make gathering class skills increase quantity gain the more you're gathering a type of material, or twelve forbid make gathering skills more active than once every 5-6 minutes. They should not be tolerated because no one wanted to gather 300 crystals for a craft.