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  1. #1
    Player
    official_coconut's Avatar
    Join Date
    Feb 2019
    Posts
    186
    Character
    Dorothea Titania
    World
    Brynhildr
    Main Class
    Black Mage Lv 60
    I'm curious to see what future patches will bring for Blue Mage but I don't have high expectations.
    (1)

  2. #2
    Player
    odym82's Avatar
    Join Date
    Jul 2019
    Posts
    97
    Character
    Onmyo Shugo
    World
    Siren
    Main Class
    Paladin Lv 66
    Just a random idea (and not likely popular) the Blue Mage could have made an excellent Healer. It has lots of heals and shields and buffs and a few damaging abilities (if we ignore the boss abilities weirdness). In particular i think the suicidal sacrifice heals could be very interesting and clutch in dungeon boss fights. Much like they do with all the other classes they could have simply had each ability learned locked behind a monster fought or hunted down for their job quests. (And removed the boss abilities skills completely)
    (0)

  3. #3
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    I was always hoping that blu mage would eventually be reworked later to be a full job, also any limited jobs in the future i would hope for the same thing eventually
    (2)

  4. #4
    Player
    Arcanmene's Avatar
    Join Date
    Mar 2014
    Posts
    17
    Character
    Arcanmene Ragnarok
    World
    Adamantoise
    Main Class
    Alchemist Lv 56
    I recently came back to FFXIV and I was sorely disappointed with BLU.

    BLU is my favorite class in all FFs. I focus on the BLU in every title, to include Tactics Advance.

    All they had to do was balance the class normally and lock the monster skills behind quests. To guarantee people wouldnt be locked out of content.

    Also giving the BLU a real weapon would have been nice, but that's not a big deal.

    This needs to be a real class. Rework this instead of adding another job, and please for the love of god no more "limited classes".
    (8)

  5. #5
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Arcanmene View Post
    I recently came back to FFXIV and I was sorely disappointed with BLU.

    BLU is my favorite class in all FFs. I focus on the BLU in every title, to include Tactics Advance.

    All they had to do was balance the class normally and lock the monster skills behind quests. To guarantee people wouldnt be locked out of content.

    Also giving the BLU a real weapon would have been nice, but that's not a big deal.

    This needs to be a real class. Rework this instead of adding another job, and please for the love of god no more "limited classes".
    This a million times over.
    Especially the weapon, although the difference for me is that this is what bugs me more then anything else about the class, I wanna duel wield talwars like in ffta or ff11. At least single wield a sword. Blm = blu is not a blu
    (8)

  6. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I've been watching videos explaining BLU's design and attached systems, and it boggles my mind that it was implemented as side content instead of as a main job. As an outsider looking in, it seems SE chose to put the gimmick of Blue Magic above everything else; the spectacle of having boss abilities trumping balanced class design.

    Granted, considering the current jobs are built around certain parameters, concessions would have to be made to make BLU fit with the other jobs. I'm not convinced that's a bad thing, though for the sake of those that like the job as it is, I would probably create a core design for BLU that would be able to join normal parties and raids, and implement systems around it that would be for solo spell farming and the masked carnival. I can't say for sure if BLU players would mind being limited to a specific list of spells for duties/raids, though.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #7
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Duelle View Post
    I've been watching videos explaining BLU's design and attached systems, and it boggles my mind that it was implemented as side content instead of as a main job. As an outsider looking in, it seems SE chose to put the gimmick of Blue Magic above everything else; the spectacle of having boss abilities trumping balanced class design.

    Granted, considering the current jobs are built around certain parameters, concessions would have to be made to make BLU fit with the other jobs. I'm not convinced that's a bad thing, though for the sake of those that like the job as it is, I would probably create a core design for BLU that would be able to join normal parties and raids, and implement systems around it that would be for solo spell farming and the masked carnival. I can't say for sure if BLU players would mind being limited to a specific list of spells for duties/raids, though.
    I think a lot of people who wanted Blue Mage wouldn't have minded just having the normal caster amount of spells either, with the only difference being you collected your spells through the overworld/ dungeons/ normal mode trials rather than leveling and job quests.
    (9)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  8. #8
    Player
    RightfulKing's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    32
    Character
    Yule Yanta
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by ReiMakoto View Post
    I think a lot of people who wanted Blue Mage wouldn't have minded just having the normal caster amount of spells either, with the only difference being you collected your spells through the overworld/ dungeons/ normal mode trials rather than leveling and job quests.
    I certainly wouldn't have minded only having the normal amount of caster spells. Sure, we have more right now, bu the class is borderline unusable beyond very specific game modes and just... isn't fun because of it.
    (5)

  9. #9
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    BLU needs party capabilities, there is no place for this job in the current game. It's a party based game, if they are so interested in giving us solo opportunities they can expand the trust system. Even if BLU is a lv80 solo job what exactly would it solo without breaking the current party environment? If they can solo primals or raids at the current level nobody would do these in parties. This is a MMO not a single player game.
    (6)

  10. #10
    Player
    Tennotsukai's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Tenshi Tennotsukai
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Came back to the game after a few years of not playing just for Blu. I wonder how many others did the same. Obviously, greatly disappointed for not being able to main the job and unable to grab lvl 50 spells because I don't know anyone for the carry. Hopefully, SE will listen to our pleas to make this a normal, unlimited job.
    (4)

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