Quote Originally Posted by Kisshu View Post
I like this idea. Gives the job some free-form rotation based on what you need. For the first rotation you might want Song of Torment to hit the hardest, so you use it after your fire spell, but the next time you get to wind the song is still active, so you use another wind spell.
Also building to more powerfull spells would be nice, such as the primal spells.
I also wanted to keep some of the spell selection aspect of BLU as well. I think with a basic gauge and spenders you could have a check-list instead of a fixed duty set.

So for example, for the DF set it could require that you slot at least:
  1. 6x different elemental builders.
  2. 3x single target spells that work as a combo.
  3. 3x AoE spells that work as a combo.
  4. 2x different small blue token spenders.
  5. 2x different large blue token spenders.
  6. 1x crowd control spell.
  7. 1x enemy debuff.
  8. 1x self buff.
  9. 3x oGCD abilities.

1 spell can check off multiple things.

An AoE ice spell that binds would check off 1, 3 and 6.

An oGCD that requires a small blue token would check off 4 and 9.

In theory you keep quite a bit of customization while ensuring that a BLU in duty finder always has a minimum level of kit.