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  1. #61
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    I played it on my wifes account a bit. The problem with Blu is that this is NOT a Blu.

    The role has always been a hybrid classification and thus its main appeal. Learning skills from monsters is just a bonus, but never has been the sole appeal of it. Versatility is. And Blu in 14 is definitely not an ff blu mage. I dont just mean from 11, I mean in any of them, including tactics a2 etc etc etc. Blu in 14 defies everything about the role in the worst way possible. You cannot melee if you want to, you cannot physical ranged dps if u want, you cant even dual wield, let alone use a one handed talwar, the weapon the blue mage is known for. Tank and healing capability? lol....
    The only blue that comes close to this one and is also pretty crappy from a past FF is gun mage in x-2. And even that had wayyyy more versatility even if locked in as a lame gunner.

    Going around and adding spells to your arsenal is supposed to be for tactical and strategic reasons. This is nothing but a cosmetic glamouring to names of skills normally auto obtained by leveling. Even more shallow.

    Development capped at 50 or not, the vision is pretty clear that blu in 14 will have next to no appeal other then being an alternative to a blm that can solo. Who the hell wants that. Its more fun to BLM in a party. SE should be ashamed of themselves for turning such a complex and deep role in the FF universe into something disgustingly simple and boring.

    If they aim to keep it a solo df job, ok thats fine, at LEAST make the role what its supposed to be then though, a hybrid of all classes and master of none make it a master in its own right as it “can” do anything, highly customizable. This solo blm with glamoured names of skills and animations is garbage.

    Technically speaking, we failed at pressing them to add Blu, because this is definitely NOT that role.
    IMO we need to still ask them to add that job to 14. Ive not seen anyones comments made here on how bad it is being premature either. They see what the role is and why its so bad. It needs to be yanked and given back as an actual Blu, period. Nothing premature about it. When this role turns unlimited, its still going to be a piece of junk and a slap in the face. Limited has absolutely nothing to do with the massive problem, and yet it is a problem also.

    I was all for a different kind of Blu to be added, not like 11s, but if what theyre planning to add isnt at LEAST as fun as 11s, dont freaking add it. Backpeddle the role and follow 11s like someone said on the last page until the new ideas are actually...idk...good??? Cmon SE, blu reborn, shouldnt have to become a meme to get something right.

    Quote Originally Posted by Zerogunsoul81 View Post
    I mean. This is the same guy who said 2.0 War was strong, blamed us for nin being super broken when it came out, and said that ast was a good job you just had to get good with it. If we keep putting on pressure he'll have no other choice but too, A. Rework it into a real job and not a stupid time waster or, B. Drop it entirely. Knowing how lazy him and his team can be sometimes my guess would be B.
    You left something critical Yoshida said out, he literally said last month “Ive never thought about turn based battles, I wonder how that would work” and works on Final......freaking.......Fantasy. I literally stopped with my mouth open when I read that reply. For me thats just about worse then anything trump has said or even done as president even. Absolutely horrible. Think about WHO you work for Yoshida, holy cow. Dont take the trump comment literally, Im just placing emphasis on how horrid that reply was Yoshida made.

    #fiveroleblu
    spread it, tag yoshi and all your friends and all of SE with it, link the facebooks with it.
    (6)
    Last edited by UnrealTai; 02-27-2019 at 12:04 PM.

  2. #62
    Player
    Dralonis's Avatar
    Join Date
    Oct 2013
    Posts
    71
    Character
    Zyler Selwyn
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    I don't think it would ever be a real solo job anyways as far as mechanics are concerned. Even then, what's it matter? It would just be a glorified glam farmer and mount farmer at that point.

    It's not that I don't want solo content, it's that when I want to do solo content, I don't want it limited to a single job. I want an alternate progression for my other classes that can be solo. Not a class that just feels thrown in. I'm not sure what people are wanting from a solo class in the first place. Never wanted it as a solo class I always wanted to do what it's done in other games play with others and have synergies with them. Those carnival fights are good enough for me as side content. Just have those up til 70, then at 70 turn it into a full class so at 90 it can do real content. Then you sync down in level as "unlimited" to do the carnival

    I don't really personally care for Blu to be a "do everything" kind of class. It was Mostly used it for its niche skills, damage and white wind. It only felt really strong when it's niche stuff worked. A lot of its skills were often weaker or aqua breath was on normal non desert mobs. You don't need the OP heal though or mighty guard. Then tons of the rest of the skills like petrify and doom. damage dealing was their main focus. Not tanking or anything. They would buff up people like in the games but I think in this game they would fit somewhere around bard and rdm in xiv . They focused on buffing the entire party and often had weaker stats over all themselves. Like quina had tons off buffs with Freya. Pretty much the same in ff8 and ff5. BLUs physical damage was bad in ff5, 8,9. Often scaled weird too and a lot of spells weren't super powerful besides its niche uses.

    Heck mighty guard could work like Troubadour and palisade. Then make off guard that is similar to piercing debuff or something but used for everyone to deal more damage.

    Currently it's taking up a ranged dps slot and making it look like we have 4 classes to go in line with the others types like tank and healer when we don't.
    (3)
    Last edited by Dralonis; 02-27-2019 at 06:07 PM.

  3. #63
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    You do realize Yoshida was talking about Final Fantasy XIV right? Not every "final freaking fantasy", but this MMORPG that is currently running. What would turn based combat for a job in an MMO even look like? How would you compress every job into a sub game? How much effort are they going to flush down the toilet to make that work just for another one-off minigame that barely anyone one will play after a week? And this is just considering how they would add a single player turn-based system to an MMO. Making it social with a party has the potential to be a god awful afkfest. Have you ever played a civ game with other people? Imagine that all the time. That's turn based gameplay where you need to wait on multiple people.

    I'm all for calling BLU the awful shallow minigame it is, but cool it with the hyperbole. It doesn't serve any purpose and undermines the actual problems with Blue Mage.
    (1)

  4. #64
    Player
    Fal_Kearst's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    41
    Character
    Fal Kearst
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by UnrealTai View Post
    let alone use a one handed talwar, the weapon the blue mage is known for.
    When I think of blue mage weapons I think of:
    FF5: Knives, Swords, Rods
    FF8: Quistis and her whip *drool*
    FF9: Quina had a FORK
    FF10: Khimari spear good for Yuna
    FF11: Scimitars
    Tactics Advanced: Saber
    Grimoire of the Rift: Saber

    They are known for a lot of weapons
    (2)
    Last edited by Fal_Kearst; 03-01-2019 at 12:58 AM.
    REDNESS

  5. #65
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Fal_Kearst View Post
    When I think of blue mage weapons I think of:
    FF5: Knives, Swords, Rods
    FF8: Quistis and her whip *drool*
    FF9: Quina had a FORK
    FF10: Khimari spear good for Yuna
    FF11: Scimitars
    Tactics Advanced: Saber
    Grimoire of the Rift: Saber

    They are known for a lot of weapons
    They are known to be a role that changes for what game they are in, the fact that they tried not to change it for this game is baffling.
    Edit:
    Also FF6: Staffs, Rods, Knives
    Bravely Default: S in Rods, Staves, Daggers, also a was a vampire
    Bravely Second: S in Axes and Knuckles and cast blue magic using cats
    (4)
    Last edited by ReiMakoto; 03-01-2019 at 01:31 AM.
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  6. #66
    Player
    Dmhlucky's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Donny Marc
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Lets hope a curveball will be thrown.

    A Blue Mage Reborn!
    Gets an actual Weapon with stats
    Gets actual learn rates on spells and possible some gear to boost that (like they had in 11)
    Gets an actual Party role

    Just rebuild from the ground. Scrap everything about the current job, as much as some people invested days into it so far, i know personally i'd be ok starting at level 1 with an Actual usable job.

    I know my go to is "make it like 11" but seriously, Blu in 11 was designed really well, probably the most balanced it was in any FF game.

    And before anyone says, "this is a different game" almost all of the ideas for this game were drawn from other games. They already proved that Blu in its current form Physically works in the game, now just rework it to fully fit in the game.

    They keep distracting us by adding "new" jobs, which mimic existing jobs, they had a Great opportunity to make a unique job with Blu, and they just botched it.

    We all know they were man enough to Admit they screwed up with 1.0 and we all admire the changes they made with ARR. This would be no different.
    (10)

  7. #67
    Player
    Fal_Kearst's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    41
    Character
    Fal Kearst
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ReiMakoto View Post
    They are known to be a role that changes for what game they are in, the fact that they tried not to change it for this game is baffling.
    Edit:
    Also FF6: Staffs, Rods, Knives
    Bravely Default: S in Rods, Staves, Daggers, also a was a vampire
    Bravely Second: S in Axes and Knuckles and cast blue magic using cats
    CASTIN WITH CATS NEED IT NOW. Sounds amazing
    (0)
    REDNESS

  8. #68
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Fal_Kearst View Post
    CASTIN WITH CATS NEED IT NOW. Sounds amazing
    It was called the catmancer, and you had to hunt for cat food to use the spells, because the cats wanted certain food to cast certain spells. It was great
    (3)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  9. #69
    Player
    Fal_Kearst's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    41
    Character
    Fal Kearst
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ReiMakoto View Post
    It was called the catmancer, and you had to hunt for cat food to use the spells, because the cats wanted certain food to cast certain spells. It was great
    I am going to buy this game after work. Thank you for telling me about this.
    (0)
    REDNESS

  10. #70
    Player
    thantaimetmoi's Avatar
    Join Date
    Feb 2019
    Posts
    33
    Character
    Vic Viper
    World
    Ravana
    Main Class
    Fisher Lv 80
    i think no need blue mage just a class play for fun
    I am fine with it
    (0)

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