Quote Originally Posted by Kurando View Post
Something the producer mentioned in an article recently;

"The release of Blue Mage did not fall far from my expectations — the job was not meant to be subject to the standard rules of FF14 gameplay that players are used to, but rather it was meant to give players freedom in the way they approach the job. That is why it is a “limited job” only in the sense of content matching; there is no limit to the type of play style, and that was the initial concept behind it."

Source: https://www.polygon.com/platform/amp...hida-interview
*snort* "the job was not meant to be subject to the standard rules of FF14 gameplay that players are used to?" Yeah I'll say. Nothing like learning my best oGCD spells locked behind absurd RNG by standing around and watching several level 70s trivialize ARR EX primals over and over. And using just one spell to one-shot or two-shot inconsequential monsters and make every other damage spell up until then nearly pointless. And then proceed to watch tougher enemies in most battle content I'm allowed in resist the gimmicky, "overpowered" stuff anyway.

I don't even know where to start with it's "no limit to the type of play style;" I mean, I suppose I could play SMN and not use a single Aetherflow stack, or just spam Ruin 2, or just let the egi do most of the work in sic. I mean, the monster will die eventually, so the play style doesn't really matter.