I agree with most people about Blue Mage needing to be a regular job starting at level one! This is an easy fix: 1) remove the blue mage spell book (it is not needed) & put all our spells in the level requirement tree like all the other classes, 2) spells can only be learned from the world npc's & dungeon bosses like normal, 3) the info on what npc's to learn spells from will be in the spells text on the ability page, 4) reduce the spells & overpowered spells damage output like 1000 needles doing 500 damage max but be on a 2-3 minute timer or useable only once per battle, 5) make spells like self destruct have a penalty for using them like you can't be resurrected if you use it (like some boss fights in game now where you fall to your death & can't be res'd), & make Carnival open to every class to just have fun in! Just some ideas I have about the nonclass/limit job! Watcha all think?!?