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  1. #141
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,486
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I actually enjoy BLU for what it is, but at the same time I think it lacks engaging complexity. Alas, maybe it's just because up until now it was some sort of test drive for the concept, and hopefully ShB new level cap will bring more interesting elements and needed reworks, as following:

    1) BLU is not designed to solo content that is meant to a full 4 man party, and that's where it hurts a bit, because the job depends on certain dungeons to obtain its spells, and it can't use the duty finder (and tbh the party finder is like a barren wasteland for BLU parties, even if you try to start one)... So a lot of people ar at a loss here. They need to give more tools to make this viable SOLO, just like it was one of the main advertised aspects of the job. Let absolute group requirement for the 8-mans.

    2) With the level cap reaching 60, they need to open PotD to solo BLU. C'mon, it's the perfect opportunity. Maybe they'll have it easier than other jobs, but at least will be an enjoyable ride.

    3) Masked Carnivale needs more engaging rewards! It's practically meaningless to someone that doesn't need the allied seals anymore, and already completed every challenge multiple times. Maybe add a special BLU currency for special rewards like mounts, minions or glamour. Yet, it will still reach a stale status eventually, so I'd propose a PVP BLU face-off as well to keep things fresh.

    4) Just a minor detail, but I think 1k needles makes up for a poor leveling experience, in which you spend a LONG time using it to 1 or 2 shot the enemies not because it's fun (who honestly finds that cast time fun to spam?) but because is the best thing for many levels. My proposal here is to make stronger spammable abilities availabe in the earlier level ranges.
    (3)
    Last edited by Raikai; 06-23-2019 at 11:05 AM.

  2. #142
    Player
    Zerogunsoul81's Avatar
    Join Date
    Feb 2019
    Posts
    31
    Character
    Zero Gunsoul
    World
    Cactuar
    Main Class
    Warrior Lv 80
    They still haven't done anything with blue mage. I hate that they are so content with how they implement it. They have the guts to keep it as trash. They nees to fix to NOW! They sit on they're hands and yoshi has the guts to say that "He's not taking feed back until they add more content for it". Like god, JUST FIX IT AND MAKE IT A FULL CLASS! Stop being a lazy dev, and fix it already! Make it a caster Dps. And for the love of god. DON'T MAKE ANYMORE LIMITED JOBS! Or if you do make them stupid OP, like let me go in and run expert on my own. Instead of lining up class that are "too hard" to add and killing them off.
    (3)

  3. #143
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Just abandon or delete it. Waste of development time.
    (4)

  4. #144
    Player
    LukaRoselia's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    113
    Character
    Ruby Togawa
    World
    Zodiark
    Main Class
    Ninja Lv 91
    It honestly baffles me that there are people in this thread that want it to stay as an utterly useless job.
    (8)

  5. #145
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    I kinda don't care about it anymore. We fought for a while to get them to do SOMETHING with it and got no response. So meh.

    It does, however, worry me about the prospect of future 'limited jobs'. Two of my favorite XI jobs have been mentioned in this category, Beast Master and Puppet Master, but with Yoshi's clear dislike of pet classes and the poor implementation of Blue Mages, that frankly scares me. Neither would be particularly difficult to implement properly ((So long as they can get the strange 'damage coming from independent sources should be minor' stick out of their backsides)) aside from the taming part of beast master ((And even that can be done in a manner similar to Summoner if needs be, taming up different beast types as level quests until you have one of each from a healthy number of families)) but the whole 'limited' aspect could completely screw them over. I'm totally fine with them not being max level to start off with and slowly being implemented over time, but completely hamstringing their ability to do content at their current level would go a long way to ruin them, as it has with Blue Mage.
    (3)

  6. #146
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    Tbh SE added BLU as a piece of solo content because in my opinion that's one of the things that this game lacks.

    If you look at BLU as solo content then I think they did an alright job.
    But if you look at it from a job standpoint, it's very disappointing.

    I'd personally love to see more solo content added to the game but i'd much rather see BLU become a proper job rather than it being a solo thing.

    BLU as it is in the game right now just isn't even a job.
    (1)

  7. #147
    Player
    Almostward's Avatar
    Join Date
    May 2018
    Posts
    80
    Character
    Baidar Torgud
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Honestly I was hyped for Blu. I wanted to learn all the spells and do the carnival. Then I got to level 45 and dropped it. This class really lost my interest fast. Sadly I think it is kinda wasted content.

    I dont see any blue mages running around. I dont even see people making parties in the PF for months for blu spell groups.
    (2)

  8. #148
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by LukaRoselia View Post
    It honestly baffles me that there are people in this thread that want it to stay as an utterly useless job.
    Quote Originally Posted by Palladiamors View Post
    It does, however, worry me about the prospect of future 'limited jobs'. Two of my favorite XI jobs have been mentioned in this category, Beast Master and Puppet Master, but with Yoshi's clear dislike of pet classes and the poor implementation of Blue Mages, that frankly scares me.
    It is disappointing. I notice there seems to be some backwards logic when defending limited jobs. People will say "it was a mistake to call it Blue Mage" and "it's not a job, it's a minigame and that makes it okay." But then we'll hear "I want to see Beastmaster and Puppetmaster as limited jobs." Following the same logic used to defend what we call Blue Mage, it would be wrong to refer to either of these as Beastmaster or Puppetmaster. What should be said is "I want a pet collector minigame and a puppet customization minigame" because that's what we would be getting.

    No job deserves to be nothing more than a minigame.
    (3)

  9. #149
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    The status of BLU really hurts. There's so much potential for it to be a fun job, so many ways to approach it. I'd consider it a really unique and defining element of Final Fantasy's aesthetic legacy as a whole, and my favourite job from the franchise's pantheon.

    Personally, I'd like to see BLU developed into some sort of legitimate tank job. But regardless of whatever is done to it, I'm not at all a fan of whatever it is currently supposed to be.
    (3)

  10. #150
    Player
    RightfulKing's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    32
    Character
    Yule Yanta
    World
    Siren
    Main Class
    White Mage Lv 80
    Blue Mage is my favorite class and it really sucks to see it be nothing more than a minigame.

    It being a limited job just makes it so restricting. If I can't enjoy the full game while using that class, then I really don't see a point in it. I hardly see any blue mages around. It's a dead class because of how poorly it was implemented.

    I just want SE to make it an actual job. Something on equal footing, at least in status, to the rest of the jobs.
    (4)

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