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  1. #11
    Player
    Viceroy's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Viceroy Slacaeloix
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    This job has really angered me the last few weeks.

    I still fail to understand the dev team's reasoning for the job working the way it does and I WAS THERE AT FAN FEST when this was announced. I watched the replay about ten times to try and wrap my head around why the job cannot function in a typical group and I just don't understand.

    There seems to be this feeling that the job would break everything if allowed to function in a group setting, but, I've seen no indication that this would be the case.

    Spells like Missile and Tail Screw are the worst offenses due to their low accuracy -- especially Missile's whole "will do no damage to anything above your level." So, what? Do I only use it for funsies while running around outside of Ul'dah?

    This job has no focus on personal stats either. Those of us who played BLU on XI will remember Blue Mage spells had STR, DEX, AGI, etc attached to them and certain combinations could generate job traits. So, you could basically structure that job in any way you saw fit and increase (or decrease) the power of your spells. Now, I don't know if it's just the way XIV is built, but it's a little ridiculous to me that this job is lacking when it comes to stats.

    It all comes off to me as "Here is BLU. Stop asking!" Now it's evolved into, "Fix BLU!"

    As a former career Blue Mage from FFXI, call me extremely disappointed.
    (6)
    Last edited by Viceroy; 05-29-2019 at 10:54 PM.