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  1. #1
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,501
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kurando View Post
    Something the producer mentioned in an article recently;

    "The release of Blue Mage did not fall far from my expectations — the job was not meant to be subject to the standard rules of FF14 gameplay that players are used to, but rather it was meant to give players freedom in the way they approach the job. That is why it is a “limited job” only in the sense of content matching; there is no limit to the type of play style, and that was the initial concept behind it."

    Source: https://www.polygon.com/platform/amp...hida-interview
    *snort* "the job was not meant to be subject to the standard rules of FF14 gameplay that players are used to?" Yeah I'll say. Nothing like learning my best oGCD spells locked behind absurd RNG by standing around and watching several level 70s trivialize ARR EX primals over and over. And using just one spell to one-shot or two-shot inconsequential monsters and make every other damage spell up until then nearly pointless. And then proceed to watch tougher enemies in most battle content I'm allowed in resist the gimmicky, "overpowered" stuff anyway.

    I don't even know where to start with it's "no limit to the type of play style;" I mean, I suppose I could play SMN and not use a single Aetherflow stack, or just spam Ruin 2, or just let the egi do most of the work in sic. I mean, the monster will die eventually, so the play style doesn't really matter.
    (23)

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Cidel View Post
    snip
    It was also interesting that the producer stated "it did not fall far from my expectations", how would they describe "far" in this situation. Is it so little that BLU only needs regular adjustments (which is expected to happen anyway) or is it far enough that a potential rework needs to be considered so it is viable in the long term. Although as a whole some of it does seem to conflict with their "initial concept behind it" mentality, so I take that as changes are bound to happen but not to the extent players might be hoping you know.
    (0)