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  1. #1
    Player
    SWB's Avatar
    Join Date
    Dec 2015
    Posts
    89
    Character
    Periwinkle Cockscomb
    World
    Midgardsormr
    Main Class
    Scholar Lv 86
    All the content they're coming with for blue page was already created back when blue mage was implemented, they said they already had everything up to 60 but didn't want to release it until 5.1 so it didn't take away from expansion, and to give time for players to learn the job.

    My issue is they should have scrapped it when they saw it die off after a week, and shouldn't be hoping itll be different this time when it's just more of the same.

    Killing mobs and job switching till level cap, take 2.
    (3)

  2. #2
    Player
    Jade3173's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    139
    Character
    Ayis Luola
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by SWB View Post
    Killing mobs and job switching till level cap, take 2.
    pretty sure they removed the ability to do that, go into the overworld and try it, takes about 5 seconds after killing something to change class
    (2)

  3. #3
    Player
    Mito123's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Archmage Myst
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    I waited for blu since 2.0 and finally we have it and its trash. I can't main it at all. This job became a literal mini game. If i could punch the devs in the face for this dumb idea. Seriously why make a known and loved job a shit show. He said he wanted to give blue mage the true feel of blue mage.... Sounds like they didn't care to me. They could've made it just like how it was in 11. Level up get spells play with other ppl in current content. How is it so hard to do it. Its not hard i know for a fact its not hard for the developers its just shows how you dont care. I feel like they completley stop listening to us and instead focusing on making money like all business people do and not care about the players. This truly angers me how they have not said not 1 thing about blue. I feel like going into strike or something this is sooo aggravating
    (4)

  4. #4
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mito123 View Post
    I waited for blu since 2.0 and finally we have it and its trash. I can't main it at all. This job became a literal mini game. If i could punch the devs in the face for this dumb idea. Seriously why make a known and loved job a shit show. He said he wanted to give blue mage the true feel of blue mage.... Sounds like they didn't care to me. They could've made it just like how it was in 11. Level up get spells play with other ppl in current content. How is it so hard to do it. Its not hard i know for a fact its not hard for the developers its just shows how you dont care. I feel like they completley stop listening to us and instead focusing on making money like all business people do and not care about the players. This truly angers me how they have not said not 1 thing about blue. I feel like going into strike or something this is sooo aggravating
    FFXIV is so rigid that allowing one job to customise it's abilities would cause all kinds of problems, or at least that is what they are probably thinking. They don't want people to come with subpar abilities to group content.
    (1)

  5. #5
    Player
    kashi11's Avatar
    Join Date
    Jan 2017
    Posts
    161
    Character
    Kashi Venka
    World
    Brynhildr
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Samsta View Post
    FFXIV is so rigid that allowing one job to customise it's abilities would cause all kinds of problems, or at least that is what they are probably thinking. They don't want people to come with subpar abilities to group content.
    Then that's that players prerogative. Some players on console go into content with only half of their abilities in their xhbar because they don't know about the expanded bar settings. There is also nothing stopping a player from going into content without a job stone equipped. Bad players will be bad. Don't punish others because some players might not play optimally. That already happens.
    (4)

  6. #6
    Player
    Leareaux's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Sinking Stone
    World
    Hyperion
    Main Class
    Archer Lv 80
    Quote Originally Posted by kashi11 View Post
    Then that's that players prerogative. Some players on console go into content with only half of their abilities in their xhbar because they don't know about the expanded bar settings. There is also nothing stopping a player from going into content without a job stone equipped. Bad players will be bad. Don't punish others because some players might not play optimally. That already happens.
    If a lancer joins a PF, everyone can clearly see that he doesnt have a job stone and do something about it.

    If a BLU joined a PF, there is no way of telling what skills they have until it's too late and a waste of time.

    I already have to worry if players know fights. I dont want to add to that.

    Give them job quests spells that are the only spells used in main content and call it a day imo.
    (0)

  7. #7
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Leareaux View Post
    If a lancer joins a PF, everyone can clearly see that he doesnt have a job stone and do something about it.

    If a BLU joined a PF, there is no way of telling what skills they have until it's too late and a waste of time.

    I already have to worry if players know fights. I dont want to add to that.

    Give them job quests spells that are the only spells used in main content and call it a day imo.

    This was a prerogative that SE could've avoided. Many people through the rumors and hopes of adding BLU all pointed to how SE could've added some flavor job quests that would basically pit you vs the mob/monster/instance fight that would lead you to the acquisition of skills, but instead we got a rather "hollow" job experience in favor of a form of customization that didn't lead anywhere outside of reviving old areas for a few weeks.


    BLU being a limited job to be used in old areas wasn't an bad concept.
    BLU being a very OP job with a power fantasy in old content wasn't a bad concept.


    The problem is that that concept never really came to fruition. BLU:Isn't used in old areas and Doesn't achieve any power fantasy.


    And while it ended up being a job with its own mini-game. I doubt they will ever make it a "full job", because they rarely accept mistakes.
    (3)
    If you say so.

  8. #8
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mahrze View Post
    This was a prerogative that SE could've avoided. Many people through the rumors and hopes of adding BLU all pointed to how SE could've added some flavor job quests that would basically pit you vs the mob/monster/instance fight that would lead you to the acquisition of skills, but instead we got a rather "hollow" job experience in favor of a form of customization that didn't lead anywhere outside of reviving old areas for a few weeks.
    This wouldn't be a good idea, making them part of a job quest with an instance fight means that if they ever want to alter the jobs skills they would have to remake the quests.

    The job trainer saying you need to get X Y & Z skills to proceed and then leaving you to figure it out would be better. The only requirement then is that the mobs exist somewhere and are a level the BLU can realistically fight.
    (2)

  9. #9
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Jandor View Post
    This wouldn't be a good idea, making them part of a job quest with an instance fight means that if they ever want to alter the jobs skills they would have to remake the quests.

    The job trainer saying you need to get X Y & Z skills to proceed and then leaving you to figure it out would be better. The only requirement then is that the mobs exist somewhere and are a level the BLU can realistically fight.

    That would also have an issue that is the same now. I've seen a lot of people in NN when talking about BLU and they are newbies, having no idea where or how to get some spells. Specially when they decided to gate many of them in content that they have to do with other players and cannot solo.
    (0)
    If you say so.

  10. #10
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mahrze View Post
    That would also have an issue that is the same now. I've seen a lot of people in NN when talking about BLU and they are newbies, having no idea where or how to get some spells.
    I don't think having to go find a mob and see it use a skill is really an issue, it's part of the novelty to me.
    (1)

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