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  1. #1
    Player
    Foxkid's Avatar
    Join Date
    Sep 2017
    Location
    Somewhere way too bright
    Posts
    121
    Character
    Ketsueki Bloodfox
    World
    Leviathan
    Main Class
    Scholar Lv 80
    I make use of Low Blow any time I can (or just any time I notice a long cast or recognize a debuff or heavy hit in general regardless of role), so that's no problem, but I wasn't seeing Thrill stacking with convalescence much when I was using it, but I can keep trying.

    I'm *very* familiar with people debuffing something to the point a stun or silence immunity comes into play though which is just stupid annoying no matter what role you are cause it interferes with others (reasons I don't abuse shoulder tackle/low blow in parties as a monk or head graze as a machinist)
    (0)

    Well, at least I'm trying...

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Foxkid View Post
    I wasn't seeing Thrill stacking with convalescence much when I was using it, but I can keep trying.
    They don't directly stack effects, they just have complementary effects. You won't see Convalescence increasing the heal you get from ToB since it is not "Healing Magic". Convalescence increases incoming healing while ToB increases HP total, therefore giving you a larger HP pool to take greater advantage of the increased healing and reducing the potential of over-healing. They also have the same duration and recast time so they can fit together quite well.
    (1)

  3. #3
    Player
    Foxkid's Avatar
    Join Date
    Sep 2017
    Location
    Somewhere way too bright
    Posts
    121
    Character
    Ketsueki Bloodfox
    World
    Leviathan
    Main Class
    Scholar Lv 80
    Quote Originally Posted by TouchandFeel View Post
    They don't directly stack effects, they just have complementary effects. You won't see Convalescence increasing the heal you get from ToB since it is not "Healing Magic". Convalescence increases incoming healing while ToB increases HP total, therefore giving you a larger HP pool to take greater advantage of the increased healing and reducing the potential of over-healing. They also have the same duration and recast time so they can fit together quite well.
    Ok, I see what you mean.

    I tried it out during a particularly unfortunately dangerous pull on Longstop, it certainly helped me not die against 9 enemies at once (and popping a potion when my hp dropped to 20...)
    (0)

    Well, at least I'm trying...