Quote Originally Posted by Alucard135 View Post
It is and it's good that SE is stepping into that direction. But I guess some just like doing the same mindless dungeons we have 100 times rather than a single challenging one lol.
Honestly I'd rather take the 100 dungeons because I can actually participate in them. Most of the "new and innovative" content expects me to have a static or

Quote Originally Posted by Fiorinol View Post
roughly 4-5 hours just organizing
or is made so simple it borders on insulting the abilities of the player base (Eureka = FATE grinding, Masked Carnevale = guildhests).

It would be nice if the devs could combine accessible and challenging into a single piece of new content. Trials and raids prove that those two are not mutually exclusive. Extreme dungeons could fill this void assuming they don't once again exclude the vast majority from even trying the content by placing nonsensical restrictions to entry and grouping.